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Inscreva-se agora!Naum jovemhiagohig disse:so pra vip?
Naum..Willianfig disse:se eu acelerar ele tem algum problema?
acelerei um póuco ele e alterei por pá de ferroNugou disse:Naum..
Mas depende do horário do servidor tipo....so da pra acelerar madrugada e de manha cedo qie e quando naum da lag
Moço se fez tudo certinho? Organizo as fileiras certo....FellPix disse:Ele imbaralha todos os itens, ai fica tudo embaraçado no meu inv tipo, terra na mesma fileira q areia, cacto no lugar das pás , etc. Me ajuda plz!
idem o meu acontece a mesma coisa, não sei. deve ser pq sou vip :/FellPix disse:Ele imbaralha todos os itens, ai fica tudo embaraçado no meu inv tipo, terra na mesma fileira q areia, cacto no lugar das pás , etc. Me ajuda plz!
idem o meu acontece a mesma coisa, não sei. deve ser pq sou vip :/FellPix disse:Ele imbaralha todos os itens, ai fica tudo embaraçado no meu inv tipo, terra na mesma fileira q areia, cacto no lugar das pás , etc. Me ajuda plz!
idem o meu acontece a mesma coisa, não sei. deve ser pq sou vip :/FellPix disse:Ele imbaralha todos os itens, ai fica tudo embaraçado no meu inv tipo, terra na mesma fileira q areia, cacto no lugar das pás , etc. Me ajuda plz!
idem o meu acontece a mesma coisa, não sei. deve ser pq sou vip :/FellPix disse:Ele imbaralha todos os itens, ai fica tudo embaraçado no meu inv tipo, terra na mesma fileira q areia, cacto no lugar das pás , etc. Me ajuda plz!
Naum e pra esta acontecendo.....[emoji19]perturbado2 disse:idem o meu acontece a mesma coisa, não sei. deve ser pq sou vip :/
e eu fiz tudo certinho conforme o tutorial.
idem o meu acontece a mesma coisa, não sei. deve ser pq sou vip :/
e eu fiz tudo certinho conforme o tutorial.
idem o meu acontece a mesma coisa, não sei. deve ser pq sou vip :/
e eu fiz tudo certinho conforme o tutorial.
idem o meu acontece a mesma coisa, não sei. deve ser pq sou vip :/
e eu fiz tudo certinho conforme o tutorial.
YuriK1NG disse:Vo fazer um teste
Boa macroNugou disse:Ola a todos !!
Essa macro serve para as versões 1.5 e 1.7
@Mod
02/10/2014--
--Criação do post....
05/10/2014--
--Refeito a a parte de pega itens no bau nas duas versões [1.7|1.5]....
06/10/2014--22:29
--Refeito o modo de pegar itens do inventario nas duas versões [1.7|1.5]...
--Agora esta com o limite de 100 torres, pois um comando estava dando bug....
--Pode usar a mão para quebrar o bloco...
05/12/2014 -- 18:50
--Reparação de Bug's nas duas versões...
--Ainda não tem o modo de segundo plano, mas ja esta em andamento de uma solução alternativa...
--Otimização e alteração do tempo na macro, ela esta mais lenta(talvez ira aumentar a velocidade....
--Pequeno video explicativo....
@Previsão
--Otimização para pegar itens do inventario...
--Otimização para ir as torres...
--Modo continuar de onde paro..
--Usar as mãos...
Como ela funciona:
O iniciar a macro, ela ira perguntar quantas torres quer e tambem quantos andares.
Ao final de cada andar o macro irá verificar o inventario, se estiver com pouco item ira pegar mais no bau
Feito para evitar lag no servidor ao maximo !!!
Como instalar:
1-Abra as configurações da macro...
2-Escolha uma letra cinza...
3-Coloque um nome para a macro na caixa preta embaixo exe: $$
4- Aperte em EDIT FILE...
5- Coloque o mesmo nome na macro, e aperte em CREATE...
6-Cole a macro...
7-Aperte em salvar ..
8-Salvar novamente..
9-Aproveite...
Homes Pré Configuradas:
/home torre1..../home torre2..../home torre3.../home torre100
/home item (Set a home no meio dos baus olhando para o bau da terra)
Atenção:
Por enquanto coloque todas as pas na hotbar para evitar erro..pois irei corrigir esse erro...
Na mod macro esta tendo algum erro que ele digita muito rapido, e peço paciencia ate eu corrigir esse bug sem explicação...
Modificação Alternativa: Foi limitar as homes para 100...
Video Expliactivo:
[youtube]https://www.youtube.com/watch?v=Cll36gDKVrk&feature=youtu.be[/youtube]
Prints:
Inventario:
![]()
Baus:
set a home item no meio dos blocos azul como na imagem
![]()
Macro:
1.5--(upadate 05/12/2014--18:50)
----------Código:$${ //Desenvolvido por Nugou //Macro plant de cacto 1.5 if(cac); log(&6[Macro]&b Torre de cactos &4[OFF]); logto(debug,); keyup(forward); keyup(sneak); keyup(back); keyup(jump); unset(cac); stop; else; set(cac); chatopacity(0); prompt(&delay,$$?,Vc é VIP?(s ou n)); prompt(#torre,$$?,Quantos torres deseja?(ate 100)); if(%#torre%>100); log(&6[Macro]&b Numero de torre é maior que 100 !!!); log(&6[Macro]&6 Finalizando macro !!!); log(&6[Macro]&b Torre de cactos &4[OFF]); chatopacity(100); unset(cac); stop; endif; if(%#torre%<=0); log(&6[Macro]&b Numero de torre é igual a 0 !!!); log(&6[Macro]&6 Finalizando macro !!!); log(&6[Macro]&b Torre de cactos &4[OFF]); chatopacity(100); unset(cac); stop; endif; if(%#torre%>1); prompt(#nt,$$?,Deseja começar por qual torre?); else; #nt=1; endif; if(%#nt%=0); log(&6[Macro]&b Numero de torre é igual a 0 !!!); log(&6[Macro]&6 Finalizando macro !!!); log(&6[Macro]&b Torre de cactos &4[OFF]); chatopacity(100); unset(cac); stop; endif; prompt(#andar,$$?,Quantos andares deseja?); if(%#nt%>%#torre%); log(&6[Macro]&b Numero de torre é maior que o desejado!!!); log(&6[Macro]&6 Finalizando macro !!!); log(&6[Macro]&b Torre de cactos &4[OFF]); chatopacity(100); unset(cac); stop; endif; ifmatches(%#torre%,a|b|c|d|e|f|g|h|i|j|k|l|m|n|o|p|q|r|s|t|u|v|w|x|y|z); log(&6[Macro]&b Numero de torre é uma letra !!!); log(&6[Macro]&6 Finalizando macro !!!); log(&6[Macro]&b Torre de cactos &4[OFF]); chatopacity(100); unset(cac); stop; endif; chatopacity(100); log(&6[Macro]&b Torre de cactos &2[ON]); log(&6[Macro]&b Para desativar aperte &6%KEYNAME%); wait(500ms); log(&6[Macro]&b As homes devem ser: &6/home torre1, /home torre2, &6/home torre3...); log(&6[Macro]&b Se segui as instruções não terá problema...); ifmatches(%&delay%,^[S|s]);#delay=5;endif; ifmatches(%&delay%,^[N|n]);#delay=10;endif; #tor=1; #alt=1; #pa=1; #baut=1; #bauc=1; #baua=1; #bivt=0; #biva=0; #bivc=0; #itivt=9; #itivc=18; #itiva=27; do; log(&6[Macro]&b Torre: %#tor%); if(%#nt%=1);}$$/home torre1$${endif; if(%#nt%=2);}$$/home torre2$${endif; if(%#nt%=3);}$$/home torre3$${endif; if(%#nt%=4);}$$/home torre4$${endif; if(%#nt%=5);}$$/home torre5$${endif; if(%#nt%=6);}$$/home torre6$${endif; if(%#nt%=7);}$$/home torre7$${endif; if(%#nt%=8);}$$/home torre8$${endif; if(%#nt%=9);}$$/home torre9$${endif; if(%#nt%=10);}$$/home torre10$${endif; if(%#nt%=11);}$$/home torre11$${endif; if(%#nt%=12);}$$/home torre12$${endif; if(%#nt%=13);}$$/home torre13$${endif; if(%#nt%=14);}$$/home torre14$${endif; if(%#nt%=15);}$$/home torre15$${endif; if(%#nt%=16);}$$/home torre16$${endif; if(%#nt%=17);}$$/home torre17$${endif; if(%#nt%=18);}$$/home torre18$${endif; if(%#nt%=19);}$$/home torre19$${endif; if(%#nt%=20);}$$/home torre20$${endif; if(%#nt%=21);}$$/home torre21$${endif; if(%#nt%=22);}$$/home torre22$${endif; if(%#nt%=23);}$$/home torre23$${endif; if(%#nt%=24);}$$/home torre24$${endif; if(%#nt%=25);}$$/home torre25$${endif; if(%#nt%=26);}$$/home torre26$${endif; if(%#nt%=27);}$$/home torre27$${endif; if(%#nt%=28);}$$/home torre28$${endif; if(%#nt%=29);}$$/home torre29$${endif; if(%#nt%=30);}$$/home torre30$${endif; if(%#nt%=31);}$$/home torre31$${endif; if(%#nt%=32);}$$/home torre32$${endif; if(%#nt%=33);}$$/home torre33$${endif; if(%#nt%=34);}$$/home torre34$${endif; if(%#nt%=35);}$$/home torre35$${endif; if(%#nt%=36);}$$/home torre36$${endif; if(%#nt%=37);}$$/home torre37$${endif; if(%#nt%=38);}$$/home torre38$${endif; if(%#nt%=39);}$$/home torre39$${endif; if(%#nt%=40);}$$/home torre40$${endif; if(%#nt%=41);}$$/home torre41$${endif; if(%#nt%=42);}$$/home torre42$${endif; if(%#nt%=43);}$$/home torre43$${endif; if(%#nt%=44);}$$/home torre44$${endif; if(%#nt%=45);}$$/home torre45$${endif; if(%#nt%=46);}$$/home torre46$${endif; if(%#nt%=47);}$$/home torre47$${endif; if(%#nt%=48);}$$/home torre48$${endif; if(%#nt%=49);}$$/home torre49$${endif; if(%#nt%=50);}$$/home torre50$${endif; if(%#nt%=51);}$$/home torre51$${endif; if(%#nt%=52);}$$/home torre52$${endif; if(%#nt%=53);}$$/home torre53$${endif; if(%#nt%=54);}$$/home torre54$${endif; if(%#nt%=55);}$$/home torre55$${endif; if(%#nt%=56);}$$/home torre56$${endif; if(%#nt%=57);}$$/home torre57$${endif; if(%#nt%=58);}$$/home torre58$${endif; if(%#nt%=59);}$$/home torre59$${endif; if(%#nt%=60);}$$/home torre60$${endif; if(%#nt%=61);}$$/home torre61$${endif; if(%#nt%=62);}$$/home torre62$${endif; if(%#nt%=63);}$$/home torre63$${endif; if(%#nt%=64);}$$/home torre64$${endif; if(%#nt%=65);}$$/home torre65$${endif; if(%#nt%=66);}$$/home torre66$${endif; if(%#nt%=67);}$$/home torre67$${endif; if(%#nt%=68);}$$/home torre68$${endif; if(%#nt%=69);}$$/home torre69$${endif; if(%#nt%=70);}$$/home torre70$${endif; if(%#nt%=71);}$$/home torre71$${endif; if(%#nt%=72);}$$/home torre72$${endif; if(%#nt%=73);}$$/home torre73$${endif; if(%#nt%=74);}$$/home torre74$${endif; if(%#nt%=75);}$$/home torre75$${endif; if(%#nt%=76);}$$/home torre76$${endif; if(%#nt%=77);}$$/home torre77$${endif; if(%#nt%=78);}$$/home torre78$${endif; if(%#nt%=79);}$$/home torre79$${endif; if(%#nt%=80);}$$/home torre80$${endif; if(%#nt%=81);}$$/home torre81$${endif; if(%#nt%=82);}$$/home torre82$${endif; if(%#nt%=83);}$$/home torre83$${endif; if(%#nt%=84);}$$/home torre84$${endif; if(%#nt%=85);}$$/home torre85$${endif; if(%#nt%=86);}$$/home torre86$${endif; if(%#nt%=87);}$$/home torre87$${endif; if(%#nt%=88);}$$/home torre88$${endif; if(%#nt%=89);}$$/home torre89$${endif; if(%#nt%=90);}$$/home torre90$${endif; if(%#nt%=91);}$$/home torre91$${endif; if(%#nt%=92);}$$/home torre92$${endif; if(%#nt%=93);}$$/home torre93$${endif; if(%#nt%=94);}$$/home torre94$${endif; if(%#nt%=95);}$$/home torre95$${endif; if(%#nt%=96);}$$/home torre96$${endif; if(%#nt%=97);}$$/home torre97$${endif; if(%#nt%=98);}$$/home torre98$${endif; if(%#nt%=99);}$$/home torre99$${endif; if(%#nt%=100);}$$/home torre100$${endif; wait(%#delay%); //terra - bloco central do(%#andar%); log(&6[Macro]&b Andar: %#alt%); logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #y=%YPOS%; #z=%ZPOS%; look(NORTH); look(,+89); wait(1); do; slot(7); keydown(jump); wait(3t); do(3); key(use); loop; keyup(jump); wait(700ms); if(%YPOS%>%#y%+1); do; key(attack); until(%YPOS%=%#y%+1); wait(100ms); endif; if(%YPOS%=%#y%+1); break; endif; loop; wait(200ms); keydown(sneak); slot(7); //terra - bloco sul logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); look(NORTH); do; keydown(back); until(%ZPOS%=%#z%+1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //terra - bloco oeste #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%ZPOS%=%#z%-1); keyup(forward); look(EAST); do; keydown(back); until(%XPOS%=%#x%-1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //terra - bloco norte #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%XPOS%=%#x%+1); keyup(forward); look(SOUTH); do; keydown(back); until(%ZPOS%=%#z%-1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //terra - bloco leste logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%ZPOS%=%#z%+1); keyup(forward); look(WEST); do; keydown(back); until(%XPOS%=%#x%+1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //areia - bloco central #x=%XPOS%; #z=%ZPOS%; #y=%YPOS%; do; keydown(forward); until(%XPOS%=%#x%-1); keyup(forward) wait(200ms); do; slot(8); keydown(jump); wait(3t); do(3); key(use); loop; keyup(jump); wait(500ms); if(%YPOS%>%#y%+1); do; key(attack); until(%YPOS%=%#y%+1); wait(100ms); endif; if(%YPOS%=%#y%+1); break; endif; loop; wait(500ms); keydown(sneak); //areia - bloco sul look(NORTH); do; keydown(back); until(%ZPOS%=%#z%+1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(200ms); //areia - bloco oeste logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%ZPOS%=%#z%-1); keyup(forward); look(EAST); do; keydown(back); until(%XPOS%=%#x%-1); look(,+82); wait(200ms); keyup(back); do(3); key(use); loop; wait(200ms); //areia - bloco norte #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%XPOS%=%#x%+1); keyup(forward); look(SOUTH); do; keydown(back); until(%ZPOS%=%#z%-1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(200ms); //areia - bloco leste #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%ZPOS%=%#z%+1); keyup(forward); look(WEST); do; keydown(back); until(%XPOS%=%#x%+1); look(,+82); wait(200ms); keyup(back); do(3); key(use); loop; wait(200ms); //terra - central logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; #y=%YPOS%; do; keydown(forward); until(%XPOS%=%#x%-1); keyup(forward); do; slot(7); keydown(jump); wait(3t); do(3); key(use); loop; keyup(jump); wait(700ms); if(%YPOS%>%#y%+1); do; key(attack); until(%YPOS%=%#y%+1); wait(100ms); endif; if(%YPOS%=%#y%+1); break; endif; loop; #y=%YPOS%; wait(200ms); do; slot(7); keydown(jump); wait(3t); do(3); key(use); loop; keyup(jump); wait(700ms); if(%YPOS%>%#y%+1); do; key(attack); until(%YPOS%=%#y%+1); wait(100ms); endif; if(%YPOS%=%#y%+1); break; endif; loop; keydown(sneak); wait(300ms); //tira terra #x=%XPOS%; #z=%ZPOS%; look(NORTH); do; keydown(back); until(%ZPOS%=%#z%+1); look(,+85); wait(500ms); getslotitem(%#pa%,#spa,#stack); ifmatches(%#spa%,0); #pa=1; endif; keyup(back); slot(%#pa%); do; key(attack); key(attack); key(attack); until(%HITID%=12); wait(500ms); //cactos //cacto - bloco sul slot(9); look(NORTH); do; keydown(back); until(%ZPOS%=%#z%+1); look(,+89); wait(500ms); keyup(back); wait(2t); key(use); wait(100ms); //cacto - bloco oeste logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%ZPOS%=%#z%-1); keyup(forward); look(EAST); do; keydown(back); until(%XPOS%=%#x%-1); look(,+89); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //cacto - bloco norte logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%XPOS%=%#x%+1); keyup(forward); look(SOUTH); do; keydown(back); until(%ZPOS%=%#z%-1); look(,+89); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //cacto - bloco leste logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%ZPOS%=%#z%+1); keyup(forward); look(WEST); do; keydown(back); until(%XPOS%=%#x%+1); look(,+89); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //inicio #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%XPOS%=%#x%-1); keyup(forward); inc(#alt,1); wait(100ms); //Verifica inventario gui(inventory); wait(1); getslotitem(17,#id,#qtt); getslotitem(26,#id,#qtc); getslotitem(35,#id,#qta); wait(1); if((%#qtt%=0)|(%#qtc%=0)|(%#qta%=0)); gui(); if(%#qtt%=0);log(&6[Macro]&b Sem terra no inventario);endif; if(%#qtc%=0);log(&6[Macro]&b Sem cacto no inventario);endif; if(%#qta%=0);log(&6[Macro]&b Sem areia no inventario);endif; if(%#nt%=1);}$$/sethome torre1$${endif; if(%#nt%=2);}$$/sethome torre2$${endif; if(%#nt%=3);}$$/sethome torre3$${endif; if(%#nt%=4);}$$/sethome torre4$${endif; if(%#nt%=5);}$$/sethome torre5$${endif; if(%#nt%=6);}$$/sethome torre6$${endif; if(%#nt%=7);}$$/sethome torre7$${endif; if(%#nt%=8);}$$/sethome torre8$${endif; if(%#nt%=9);}$$/sethome torre9$${endif; if(%#nt%=10);}$$/sethome torre10$${endif; if(%#nt%=11);}$$/sethome torre11$${endif; if(%#nt%=12);}$$/sethome torre12$${endif; if(%#nt%=13);}$$/sethome torre13$${endif; if(%#nt%=14);}$$/sethome torre14$${endif; if(%#nt%=15);}$$/sethome torre15$${endif; if(%#nt%=16);}$$/sethome torre16$${endif; if(%#nt%=17);}$$/sethome torre17$${endif; if(%#nt%=18);}$$/sethome torre18$${endif; if(%#nt%=19);}$$/sethome torre19$${endif; if(%#nt%=20);}$$/sethome torre20$${endif; if(%#nt%=21);}$$/sethome torre21$${endif; if(%#nt%=22);}$$/sethome torre22$${endif; if(%#nt%=23);}$$/sethome torre23$${endif; if(%#nt%=24);}$$/sethome torre24$${endif; if(%#nt%=25);}$$/sethome torre25$${endif; if(%#nt%=26);}$$/sethome torre26$${endif; if(%#nt%=27);}$$/sethome torre27$${endif; if(%#nt%=28);}$$/sethome torre28$${endif; if(%#nt%=29);}$$/sethome torre29$${endif; if(%#nt%=30);}$$/sethome torre30$${endif; if(%#nt%=31);}$$/sethome torre31$${endif; if(%#nt%=32);}$$/sethome torre32$${endif; if(%#nt%=33);}$$/sethome torre33$${endif; if(%#nt%=34);}$$/sethome torre34$${endif; if(%#nt%=35);}$$/sethome torre35$${endif; if(%#nt%=36);}$$/sethome torre36$${endif; if(%#nt%=37);}$$/sethome torre37$${endif; if(%#nt%=38);}$$/sethome torre38$${endif; if(%#nt%=39);}$$/sethome torre39$${endif; if(%#nt%=40);}$$/sethome torre40$${endif; if(%#nt%=41);}$$/sethome torre41$${endif; if(%#nt%=42);}$$/sethome torre42$${endif; if(%#nt%=43);}$$/sethome torre43$${endif; if(%#nt%=44);}$$/sethome torre44$${endif; if(%#nt%=45);}$$/sethome torre45$${endif; if(%#nt%=46);}$$/sethome torre46$${endif; if(%#nt%=47);}$$/sethome torre47$${endif; if(%#nt%=48);}$$/sethome torre48$${endif; if(%#nt%=49);}$$/sethome torre49$${endif; if(%#nt%=50);}$$/sethome torre50$${endif; if(%#nt%=51);}$$/sethome torre51$${endif; if(%#nt%=52);}$$/sethome torre52$${endif; if(%#nt%=53);}$$/sethome torre53$${endif; if(%#nt%=54);}$$/sethome torre54$${endif; if(%#nt%=55);}$$/sethome torre55$${endif; if(%#nt%=56);}$$/sethome torre56$${endif; if(%#nt%=57);}$$/sethome torre57$${endif; if(%#nt%=58);}$$/sethome torre58$${endif; if(%#nt%=59);}$$/sethome torre59$${endif; if(%#nt%=60);}$$/sethome torre60$${endif; if(%#nt%=61);}$$/sethome torre61$${endif; if(%#nt%=62);}$$/sethome torre62$${endif; if(%#nt%=63);}$$/sethome torre63$${endif; if(%#nt%=64);}$$/sethome torre64$${endif; if(%#nt%=65);}$$/sethome torre65$${endif; if(%#nt%=66);}$$/sethome torre66$${endif; if(%#nt%=67);}$$/sethome torre67$${endif; if(%#nt%=68);}$$/sethome torre68$${endif; if(%#nt%=69);}$$/sethome torre69$${endif; if(%#nt%=70);}$$/sethome torre70$${endif; if(%#nt%=71);}$$/sethome torre71$${endif; if(%#nt%=72);}$$/sethome torre72$${endif; if(%#nt%=73);}$$/sethome torre73$${endif; if(%#nt%=74);}$$/sethome torre74$${endif; if(%#nt%=75);}$$/sethome torre75$${endif; if(%#nt%=76);}$$/sethome torre76$${endif; if(%#nt%=77);}$$/sethome torre77$${endif; if(%#nt%=78);}$$/sethome torre78$${endif; if(%#nt%=79);}$$/sethome torre79$${endif; if(%#nt%=80);}$$/sethome torre80$${endif; if(%#nt%=81);}$$/sethome torre81$${endif; if(%#nt%=82);}$$/sethome torre82$${endif; if(%#nt%=83);}$$/sethome torre83$${endif; if(%#nt%=84);}$$/sethome torre84$${endif; if(%#nt%=85);}$$/sethome torre85$${endif; if(%#nt%=86);}$$/sethome torre86$${endif; if(%#nt%=87);}$$/sethome torre87$${endif; if(%#nt%=88);}$$/sethome torre88$${endif; if(%#nt%=89);}$$/sethome torre89$${endif; if(%#nt%=90);}$$/sethome torre90$${endif; if(%#nt%=91);}$$/sethome torre91$${endif; if(%#nt%=92);}$$/sethome torre92$${endif; if(%#nt%=93);}$$/sethome torre93$${endif; if(%#nt%=94);}$$/sethome torre94$${endif; if(%#nt%=95);}$$/sethome torre95$${endif; if(%#nt%=96);}$$/sethome torre96$${endif; if(%#nt%=97);}$$/sethome torre97$${endif; if(%#nt%=98);}$$/sethome torre98$${endif; if(%#nt%=99);}$$/sethome torre99$${endif; if(%#nt%=100);}$$/sethome torre100$${endif; wait(100ms); }$$ /home item $${ wait(%#delay%); do(2); keydown(jump); wait(3t); keyup(jump); wait(100ms); loop; ifmatches(%DIRECTION%,N);&dir1=NORTH;&dir2=EAST;&dir3=WEST;endif; ifmatches(%DIRECTION%,S);&dir1=SOUTH;&dir2=WEST;&dir3=EAST;endif; ifmatches(%DIRECTION%,E);&dir1=EAST;&dir2=SOUTH;&dir3=NORTH;endif; ifmatches(%DIRECTION%,W);&dir1=WEST;&dir2=NORTH;&dir3=SOUTH;endif; //TERRA if(%#qtt%=0); log(&6[Macro]&b Pegando terra); do; look(%&dir1%); //f1-a if(%#baut%=1);look(-35,-35);endif; if(%#baut%=2);look(-13,-40);endif; if(%#baut%=3);look(+13,-40);endif; if(%#baut%=4);look(+35,-35);endif; //f2-a if(%#baut%=5);look(-35,-20);endif; if(%#baut%=6);look(-13,-25);endif; if(%#baut%=7);look(+13,-25);endif; if(%#baut%=8);look(+35,-20);endif; //f3-a if(%#baut%=9);look(-35,+5);endif; if(%#baut%=10);look(-13,+10);endif; if(%#baut%=11);look(+13,+10);endif; if(%#baut%=12);look(+35,+5);endif; //f4-a if(%#baut%=13);look(-35,+20);endif; if(%#baut%=14);look(-13,+25);endif; if(%#baut%=15);look(+13,+25);endif; if(%#baut%=16);look(+35,+20);endif; wait(500ms); do; key(use); wait(2); ifmatches(%GUI%,CHEST); break; endif; loop; wait(500ms); #slt=62; do; getslotitem(%#bivt%,#id,#qbiv); if(%#qbiv%=0); inc(#bivt,1); endif; slotclick(%#bivt%,l,false); wait(150ms); slotclick(%#slt%,l,false); wait(150ms); slotclick(%#bivt%,l,false); wait(150ms); getslotitem(%#slt%,#id,#qslt); if(%#qslt%!=0); dec(#slt,1); endif; wait(200ms); if(%#bivt%=54); inc(#baut,1); #bivt=0; #ult=0; gui(); wait(1); break; endif; getslotitem(54,#id,#ult); until(%#ult%!=0); if(%#baut%=17); log(&6[Macro]&b Acabo os baus de reposição !!!); log(&6[Macro]&b Parando macro ...); unset(cac); stop; endif; until(%#ult%!=0); endif; gui(); wait(1); //CACTO if(%#qtc%=0); log(&6[Macro]&b Pegando Cacto); do; look(%&dir2%); //f1-a if(%#bauc%=1);look(-35,-35);endif; if(%#bauc%=2);look(-13,-40);endif; if(%#bauc%=3);look(+13,-40);endif; if(%#bauc%=4);look(+35,-35);endif; //f2-a if(%#bauc%=5);look(-35,-20);endif; if(%#bauc%=6);look(-13,-25);endif; if(%#bauc%=7);look(+13,-25);endif; if(%#bauc%=8);look(+35,-20);endif; //f3-a if(%#bauc%=9);look(-35,+5);endif; if(%#bauc%=10);look(-13,+10);endif; if(%#bauc%=11);look(+13,+10);endif; if(%#bauc%=12);look(+35,+5);endif; //f4-a if(%#bauc%=13);look(-35,+20);endif; if(%#bauc%=14);look(-13,+25);endif; if(%#bauc%=15);look(+13,+25);endif; if(%#bauc%=16);look(+35,+20);endif; wait(500ms); do; key(use); wait(2); ifmatches(%GUI%,CHEST); break; endif; loop; wait(500ms); #slt=71; do; getslotitem(%#bivc%,#id,#qbiv); if(%#qbiv%=0); inc(#bivc,1); endif; slotclick(%#bivc%,l,false); wait(150ms); slotclick(%#slt%,l,false); wait(150ms); slotclick(%#bivc%,l,false); wait(150ms); getslotitem(%#slt%,#id,#qslt); if(%#qslt%!=0); dec(#slt,1); endif; wait(200ms); if(%#bivc%=54); inc(#bauc,1); gui(); #bivc=0; #ult=0; wait(1); break; endif; getslotitem(63,#id,#ult); until(%#ult%!=0); if(%#bauc%=17); log(&6[Macro]&b Acabo os baus de reposição !!!); log(&6[Macro]&b Parando macro ...); unset(cac); stop; endif; until(%#ult%!=0); endif; gui(); wait(1); //AREIA if(%#qta%=0); log(&6[Macro]&b Pegando Areia); do; look(%&dir3%); //f1-a if(%#baua%=1);look(-35,-35);endif; if(%#baua%=2);look(-13,-40);endif; if(%#baua%=3);look(+13,-40);endif; if(%#baua%=4);look(+35,-35);endif; //f2-a if(%#baua%=5);look(-35,-20);endif; if(%#baua%=6);look(-13,-25);endif; if(%#baua%=7);look(+13,-25);endif; if(%#baua%=8);look(+35,-20);endif; //f3-a if(%#baua%=9);look(-35,+5);endif; if(%#baua%=10);look(-13,+10);endif; if(%#baua%=11);look(+13,+10);endif; if(%#baua%=12);look(+35,+5);endif; //f4-a if(%#baua%=13);look(-35,+20);endif; if(%#baua%=14);look(-13,+25);endif; if(%#baua%=15);look(+13,+25);endif; if(%#baua%=16);look(+35,+20);endif; wait(500ms); do; key(use); wait(2); ifmatches(%GUI%,CHEST); break; endif; loop; wait(500ms); #slt=80; do; getslotitem(%#biva%,#id,#qbiv); if(%#qbiv%=0); inc(#biva,1); endif; slotclick(%#biva%,l,false); wait(150ms); slotclick(%#slt%,l,false); wait(150ms); slotclick(%#biva%,l,false); wait(150ms); getslotitem(%#slt%,#id,#qslt); if(%#qslt%!=0); dec(#slt,1); endif; wait(200ms); if(%#biva%=54); inc(#baua,1); gui(); #biva=0; #ult=0; wait(1); break; endif; getslotitem(72,#id,#ult); until(%#ult%!=0); if(%#baua%=17); log(&6[Macro]&b Acabo os baus de reposição !!!); log(&6[Macro]&b Parando macro ...); unset(cac); stop; endif; until(%#ult%!=0); endif; gui(); if(%#nt%=1);}$$/home torre1$${endif; if(%#nt%=2);}$$/home torre2$${endif; if(%#nt%=3);}$$/home torre3$${endif; if(%#nt%=4);}$$/home torre4$${endif; if(%#nt%=5);}$$/home torre5$${endif; if(%#nt%=6);}$$/home torre6$${endif; if(%#nt%=7);}$$/home torre7$${endif; if(%#nt%=8);}$$/home torre8$${endif; if(%#nt%=9);}$$/home torre9$${endif; if(%#nt%=10);}$$/home torre10$${endif; if(%#nt%=11);}$$/home torre11$${endif; if(%#nt%=12);}$$/home torre12$${endif; if(%#nt%=13);}$$/home torre13$${endif; if(%#nt%=14);}$$/home torre14$${endif; if(%#nt%=15);}$$/home torre15$${endif; if(%#nt%=16);}$$/home torre16$${endif; if(%#nt%=17);}$$/home torre17$${endif; if(%#nt%=18);}$$/home torre18$${endif; if(%#nt%=19);}$$/home torre19$${endif; if(%#nt%=20);}$$/home torre20$${endif; if(%#nt%=21);}$$/home torre21$${endif; if(%#nt%=22);}$$/home torre22$${endif; if(%#nt%=23);}$$/home torre23$${endif; if(%#nt%=24);}$$/home torre24$${endif; if(%#nt%=25);}$$/home torre25$${endif; if(%#nt%=26);}$$/home torre26$${endif; if(%#nt%=27);}$$/home torre27$${endif; if(%#nt%=28);}$$/home torre28$${endif; if(%#nt%=29);}$$/home torre29$${endif; if(%#nt%=30);}$$/home torre30$${endif; if(%#nt%=31);}$$/home torre31$${endif; if(%#nt%=32);}$$/home torre32$${endif; if(%#nt%=33);}$$/home torre33$${endif; if(%#nt%=34);}$$/home torre34$${endif; if(%#nt%=35);}$$/home torre35$${endif; if(%#nt%=36);}$$/home torre36$${endif; if(%#nt%=37);}$$/home torre37$${endif; if(%#nt%=38);}$$/home torre38$${endif; if(%#nt%=39);}$$/home torre39$${endif; if(%#nt%=40);}$$/home torre40$${endif; if(%#nt%=41);}$$/home torre41$${endif; if(%#nt%=42);}$$/home torre42$${endif; if(%#nt%=43);}$$/home torre43$${endif; if(%#nt%=44);}$$/home torre44$${endif; if(%#nt%=45);}$$/home torre45$${endif; if(%#nt%=46);}$$/home torre46$${endif; if(%#nt%=47);}$$/home torre47$${endif; if(%#nt%=48);}$$/home torre48$${endif; if(%#nt%=49);}$$/home torre49$${endif; if(%#nt%=50);}$$/home torre50$${endif; if(%#nt%=51);}$$/home torre51$${endif; if(%#nt%=52);}$$/home torre52$${endif; if(%#nt%=53);}$$/home torre53$${endif; if(%#nt%=54);}$$/home torre54$${endif; if(%#nt%=55);}$$/home torre55$${endif; if(%#nt%=56);}$$/home torre56$${endif; if(%#nt%=57);}$$/home torre57$${endif; if(%#nt%=58);}$$/home torre58$${endif; if(%#nt%=59);}$$/home torre59$${endif; if(%#nt%=60);}$$/home torre60$${endif; if(%#nt%=61);}$$/home torre61$${endif; if(%#nt%=62);}$$/home torre62$${endif; if(%#nt%=63);}$$/home torre63$${endif; if(%#nt%=64);}$$/home torre64$${endif; if(%#nt%=65);}$$/home torre65$${endif; if(%#nt%=66);}$$/home torre66$${endif; if(%#nt%=67);}$$/home torre67$${endif; if(%#nt%=68);}$$/home torre68$${endif; if(%#nt%=69);}$$/home torre69$${endif; if(%#nt%=70);}$$/home torre70$${endif; if(%#nt%=71);}$$/home torre71$${endif; if(%#nt%=72);}$$/home torre72$${endif; if(%#nt%=73);}$$/home torre73$${endif; if(%#nt%=74);}$$/home torre74$${endif; if(%#nt%=75);}$$/home torre75$${endif; if(%#nt%=76);}$$/home torre76$${endif; if(%#nt%=77);}$$/home torre77$${endif; if(%#nt%=78);}$$/home torre78$${endif; if(%#nt%=79);}$$/home torre79$${endif; if(%#nt%=80);}$$/home torre80$${endif; if(%#nt%=81);}$$/home torre81$${endif; if(%#nt%=82);}$$/home torre82$${endif; if(%#nt%=83);}$$/home torre83$${endif; if(%#nt%=84);}$$/home torre84$${endif; if(%#nt%=85);}$$/home torre85$${endif; if(%#nt%=86);}$$/home torre86$${endif; if(%#nt%=87);}$$/home torre87$${endif; if(%#nt%=88);}$$/home torre88$${endif; if(%#nt%=89);}$$/home torre89$${endif; if(%#nt%=90);}$$/home torre90$${endif; if(%#nt%=91);}$$/home torre91$${endif; if(%#nt%=92);}$$/home torre92$${endif; if(%#nt%=93);}$$/home torre93$${endif; if(%#nt%=94);}$$/home torre94$${endif; if(%#nt%=95);}$$/home torre95$${endif; if(%#nt%=96);}$$/home torre96$${endif; if(%#nt%=97);}$$/home torre97$${endif; if(%#nt%=98);}$$/home torre98$${endif; if(%#nt%=99);}$$/home torre99$${endif; if(%#nt%=100);}$$/home torre100$${endif; wait(%#delay%); else; gui(); log(&6[Macro]&b Ainda ha item no inventario ); endif; //verifica itens da hotbar logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); log(&6[Macro]&b Verificando itens...); log(&6[Macro]&b Terra); getslotitem(7,#id,#qte); if(%#qte%<20); gui(inventory); wait(1); do; do; getslotitem(%#itivt%,#id,#qitivt); if(%#qitivt%=0); inc(#itivt,1); if(%#itivt%=18); #itivt=9; endif; endif; while(%#qitivt%=0); slotclick(%#itivt%,l,false); wait(150ms); slotclick(42,l,false); wait(150ms); getslotitem(%#itivt%,l,false); wait(150ms); getslotitem(42,#id,#qte); until(%#qte%>20); gui(); log(&6[Macro]&b Terra recolocada !!!); else; gui(); endif; log(&6[Macro]&b Areia); wait(1); getslotitem(8,#id,#qar); if(%#qar%<20); gui(inventory); wait(1); do; do; getslotitem(%#itiva%,#id,#qitiva); if(%#qitiva%=0); inc(#itiva,1); if(%#itiva%=36); #itiva=27; endif; endif; while(%#qitiva%=0); slotclick(%#itiva%,l,false); wait(150ms); slotclick(43,l,false); wait(150ms); getslotitem(%#itiva%,l,false); wait(150ms); getslotitem(43,#id,#qte); until(%#qte%>20); gui(); log(&6[Macro]&b Areia recolocada !!!); else; gui(); endif; log(&6[Macro]&b Cacto); getslotitem(9,#id,#qte); if(%#qte%<20); gui(inventory); wait(1); do; do; getslotitem(%#itivc%,#id,#qitivc); if(%#qitivc%=0); inc(#itivc,1); if(%#itivc%=27); #ivitc=18; endif; endif; while(%#qitivc%=0); slotclick(%#itivc%,l,false); wait(150ms); slotclick(44,l,false); wait(150ms); getslotitem(%#itivc%,l,false); wait(150ms); getslotitem(44,#id,#qte); until(%#qte%>20); gui(); log(&6[Macro]&b Cacto recolocado !!!); else; gui(); endif; slot(%#pa%); getslotitem(%#pa%,#spa,#stack); ifmatches(%#spa%,0); #pa=1; else; if(%DURABILITY%<5); inc(#pa,1); if(%#pa%=7); log(&6[Macro]&b Pas gastas !!!); endif; endif; endif; wait(500ms); loop; //torre inc(#nt,1); inc(#tor,1); #alt=1; until(%#torre%<%#nt%); log(&6[Macro]&b Todas as torres concluidas!!!); log(&6[Macro]&b Finalizando macro !!!); log(&6[Macro]&b Torre de cactos &4[OFF]); logto(debug,); keyup(forward); keyup(sneak); keyup(back); keyup(jump); unset(cac); stop; endif; }$$
1.7--(upadate 05/12/2014--18:50)__Não Testado__
Código:$${ //Desenvolvido por Nugou //Macro plant de cacto 1.7 if(cac); log(&6[Macro]&b Torre de cactos &4[OFF]); keyup(forward); keyup(sneak); keyup(back); keyup(jump); unset(cac); stop; else; set(cac); chatopacity(0); prompt(&delay,$$?,Vc é VIP?(s ou n)); prompt(#torre,$$?,Quantos torres deseja?(ate 100)); if(%#torre%=0); log(&6[Macro]&b Numero de torre é igual a 0 !!!); log(&6[Macro]&6 Finalizando macro !!!); log(&6[Macro]&b Torre de cactos &4[OFF]); chatopacity(100); unset(cac); stop; endif; ifmatches(%#torre%,a|b|c|d|e|f|g|h|i|j|k|l|m|n|o|p|q|r|s|t|u|v|w|x|y|z); log(&6[Macro]&b Numero de torre é uma letra !!!); log(&6[Macro]&6 Finalizando macro !!!); log(&6[Macro]&b Torre de cactos &4[OFF]); chatopacity(100); unset(cac); stop; endif; if(%#torre%>1); prompt(#nt,$$?,Deseja começar por qual torre?); else; #nt=1; endif; prompt(#andar,$$?,Quantos andares deseja?); if(%#nt%=0); log(&6[Macro]&b Numero de torre é igual a 0 !!!); log(&6[Macro]&6 Finalizando macro !!!); log(&6[Macro]&b Torre de cactos &4[OFF]); chatopacity(100); unset(cac); stop; endif; if(%#nt%>%#torre%); log(&6[Macro]&b Numero de torre é maior que o desejado!!!); log(&6[Macro]&6 Finalizando macro !!!); log(&6[Macro]&b Torre de cactos &4[OFF]); chatopacity(100); unset(cac); stop; endif; log(&6[Macro]&b Torre de cactos &2[ON]); log(&6[Macro]&b Para desativar aperte &6%KEYNAME%); wait(500ms); log(&6[Macro]&6 As homes devem ser: /home torre1, /home torre2, &6/home torre3...); log(&6[Macro]&6 Se segui as instruções não tera problema...); ifmatches(%&delay%,^[S|s]);#delay=5;endif; ifmatches(%&delay%,^[N|n]);#delay=10;endif; #tor=1; #alt=1; #pa=1; #baut=1; #bauc=1; #baua=1; #bivt=0; #biva=0; #bivc=0; #itivt=9; #itivc=18; #itiva=27; do; log(&6[Macro]&b Torre: %#tor%); if(%#nt%=1);}$$/home torre1$${endif; if(%#nt%=2);}$$/home torre2$${endif; if(%#nt%=3);}$$/home torre3$${endif; if(%#nt%=4);}$$/home torre4$${endif; if(%#nt%=5);}$$/home torre5$${endif; if(%#nt%=6);}$$/home torre6$${endif; if(%#nt%=7);}$$/home torre7$${endif; if(%#nt%=8);}$$/home torre8$${endif; if(%#nt%=9);}$$/home torre9$${endif; if(%#nt%=10);}$$/home torre10$${endif; if(%#nt%=11);}$$/home torre11$${endif; if(%#nt%=12);}$$/home torre12$${endif; if(%#nt%=13);}$$/home torre13$${endif; if(%#nt%=14);}$$/home torre14$${endif; if(%#nt%=15);}$$/home torre15$${endif; if(%#nt%=16);}$$/home torre16$${endif; if(%#nt%=17);}$$/home torre17$${endif; if(%#nt%=18);}$$/home torre18$${endif; if(%#nt%=19);}$$/home torre19$${endif; if(%#nt%=20);}$$/home torre20$${endif; if(%#nt%=21);}$$/home torre21$${endif; if(%#nt%=22);}$$/home torre22$${endif; if(%#nt%=23);}$$/home torre23$${endif; if(%#nt%=24);}$$/home torre24$${endif; if(%#nt%=25);}$$/home torre25$${endif; if(%#nt%=26);}$$/home torre26$${endif; if(%#nt%=27);}$$/home torre27$${endif; if(%#nt%=28);}$$/home torre28$${endif; if(%#nt%=29);}$$/home torre29$${endif; if(%#nt%=30);}$$/home torre30$${endif; if(%#nt%=31);}$$/home torre31$${endif; if(%#nt%=32);}$$/home torre32$${endif; if(%#nt%=33);}$$/home torre33$${endif; if(%#nt%=34);}$$/home torre34$${endif; if(%#nt%=35);}$$/home torre35$${endif; if(%#nt%=36);}$$/home torre36$${endif; if(%#nt%=37);}$$/home torre37$${endif; if(%#nt%=38);}$$/home torre38$${endif; if(%#nt%=39);}$$/home torre39$${endif; if(%#nt%=40);}$$/home torre40$${endif; if(%#nt%=41);}$$/home torre41$${endif; if(%#nt%=42);}$$/home torre42$${endif; if(%#nt%=43);}$$/home torre43$${endif; if(%#nt%=44);}$$/home torre44$${endif; if(%#nt%=45);}$$/home torre45$${endif; if(%#nt%=46);}$$/home torre46$${endif; if(%#nt%=47);}$$/home torre47$${endif; if(%#nt%=48);}$$/home torre48$${endif; if(%#nt%=49);}$$/home torre49$${endif; if(%#nt%=50);}$$/home torre50$${endif; if(%#nt%=51);}$$/home torre51$${endif; if(%#nt%=52);}$$/home torre52$${endif; if(%#nt%=53);}$$/home torre53$${endif; if(%#nt%=54);}$$/home torre54$${endif; if(%#nt%=55);}$$/home torre55$${endif; if(%#nt%=56);}$$/home torre56$${endif; if(%#nt%=57);}$$/home torre57$${endif; if(%#nt%=58);}$$/home torre58$${endif; if(%#nt%=59);}$$/home torre59$${endif; if(%#nt%=60);}$$/home torre60$${endif; if(%#nt%=61);}$$/home torre61$${endif; if(%#nt%=62);}$$/home torre62$${endif; if(%#nt%=63);}$$/home torre63$${endif; if(%#nt%=64);}$$/home torre64$${endif; if(%#nt%=65);}$$/home torre65$${endif; if(%#nt%=66);}$$/home torre66$${endif; if(%#nt%=67);}$$/home torre67$${endif; if(%#nt%=68);}$$/home torre68$${endif; if(%#nt%=69);}$$/home torre69$${endif; if(%#nt%=70);}$$/home torre70$${endif; if(%#nt%=71);}$$/home torre71$${endif; if(%#nt%=72);}$$/home torre72$${endif; if(%#nt%=73);}$$/home torre73$${endif; if(%#nt%=74);}$$/home torre74$${endif; if(%#nt%=75);}$$/home torre75$${endif; if(%#nt%=76);}$$/home torre76$${endif; if(%#nt%=77);}$$/home torre77$${endif; if(%#nt%=78);}$$/home torre78$${endif; if(%#nt%=79);}$$/home torre79$${endif; if(%#nt%=80);}$$/home torre80$${endif; if(%#nt%=81);}$$/home torre81$${endif; if(%#nt%=82);}$$/home torre82$${endif; if(%#nt%=83);}$$/home torre83$${endif; if(%#nt%=84);}$$/home torre84$${endif; if(%#nt%=85);}$$/home torre85$${endif; if(%#nt%=86);}$$/home torre86$${endif; if(%#nt%=87);}$$/home torre87$${endif; if(%#nt%=88);}$$/home torre88$${endif; if(%#nt%=89);}$$/home torre89$${endif; if(%#nt%=90);}$$/home torre90$${endif; if(%#nt%=91);}$$/home torre91$${endif; if(%#nt%=92);}$$/home torre92$${endif; if(%#nt%=93);}$$/home torre93$${endif; if(%#nt%=94);}$$/home torre94$${endif; if(%#nt%=95);}$$/home torre95$${endif; if(%#nt%=96);}$$/home torre96$${endif; if(%#nt%=97);}$$/home torre97$${endif; if(%#nt%=98);}$$/home torre98$${endif; if(%#nt%=99);}$$/home torre99$${endif; if(%#nt%=100);}$$/home torre100$${endif; wait(%#delay%); //terra - bloco central do(%#andar%); log(&6[Macro]&b Andar: %#alt%); logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #y=%YPOS%; #z=%ZPOS%; look(NORTH); look(,+89); wait(1); do; slot(7); keydown(jump); wait(3t); key(use); keyup(jump); wait(700ms); if(%YPOS%>%#y%+1); do; key(attack); until(%YPOS%=%#y%+1); wait(100ms); endif; if(%YPOS%=%#y%+1); break; endif; loop; wait(200ms); keydown(sneak); slot(7); //terra - bloco sul logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); look(NORTH); do; keydown(back); until(%ZPOS%=%#z%+1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //terra - bloco oeste logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%ZPOS%=%#z%-1); keyup(forward); look(EAST); do; keydown(back); until(%XPOS%=%#x%-1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //terra - bloco norte logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%XPOS%=%#x%+1); keyup(forward); look(SOUTH); do; keydown(back); until(%ZPOS%=%#z%-1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //terra - bloco leste logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%ZPOS%=%#z%+1); keyup(forward); look(WEST); do; keydown(back); until(%XPOS%=%#x%+1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //areia - bloco central logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; #y=%YPOS%; do; keydown(forward); until(%XPOS%=%#x%-1); keyup(forward) wait(200ms); do; slot(8); keydown(jump); do(3); key(use); loop; keyup(jump); wait(500ms); if(%YPOS%>%#y%+1); do; key(attack); until(%YPOS%=%#y%+1); wait(100ms); endif; if(%YPOS%=%#y%+1); break; endif; loop; wait(500ms); keydown(sneak); //areia - bloco sul logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); look(NORTH); do; keydown(back); until(%ZPOS%=%#z%+1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(200ms); //areia - bloco oeste logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%ZPOS%=%#z%-1); keyup(forward); look(EAST); do; keydown(back); until(%XPOS%=%#x%-1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(200ms); //areia - bloco norte logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%XPOS%=%#x%+1); keyup(forward); look(SOUTH); do; keydown(back); until(%ZPOS%=%#z%-1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(200ms); //areia - bloco leste logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%ZPOS%=%#z%+1); keyup(forward); look(WEST); do; keydown(back); until(%XPOS%=%#x%+1); look(,+82); wait(500ms); keyup(back); do(3); key(use); loop; wait(200ms); //terra - central logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; #y=%YPOS%; do; keydown(forward); until(%XPOS%=%#x%-1); keyup(forward); do; slot(7); keydown(jump); do(3); key(use); loop; keyup(jump); wait(300ms); if(%YPOS%>%#y%+1); do; key(attack); until(%YPOS%=%#y%+1); wait(100ms); endif; if(%YPOS%=%#y%+1); break; endif; loop; #y=%YPOS%; wait(200ms); do; slot(7); keydown(jump); wait(3t); do(3); key(use); loop; keyup(jump); wait(300ms); if(%YPOS%>%#y%+1); do; key(attack); until(%YPOS%=%#y%+1); wait(100ms); endif; if(%YPOS%=%#y%+1); break; endif; loop; keydown(sneak); wait(300ms); //tira terra logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; look(NORTH); do; keydown(back); until(%ZPOS%=%#z%+1); look(,+85); wait(500ms); keyup(back); slot(%#pa%); getslotitem(%#pa%,&spa,); ifmatches(%&spa%,air); #pa=1; endif; do; key(attack); until(%HITID%="sand"); //cactos //cacto - bloco sul logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); slot(9); look(NORTH); do; keydown(back); until(%ZPOS%=%#z%+1); look(,+89); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //cacto - bloco oeste logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%ZPOS%=%#z%-1); keyup(forward); look(EAST); do; keydown(back); until(%XPOS%=%#x%-1); look(,+89); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //cacto - bloco norte logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%XPOS%=%#x%+1); keyup(forward); look(SOUTH); do; keydown(back); until(%ZPOS%=%#z%-1); look(,+89); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //cacto - bloco leste logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%ZPOS%=%#z%+1); keyup(forward); look(WEST); do; keydown(back); until(%XPOS%=%#x%+1); look(,+89); wait(500ms); keyup(back); do(3); key(use); loop; wait(100ms); //inicio logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); #x=%XPOS%; #z=%ZPOS%; do; keydown(forward); until(%XPOS%=%#x%-1); keyup(forward); inc(#alt,1); wait(100ms); //Verifica inventario gui(inventory); wait(1); getslotitem(17,,#qtt); getslotitem(26,,#qtc); getslotitem(35,,#qta); if((%#qtt%=0)|(%#qtc%=0)|(%#qta%=0)); gui(); if(%#qtt%=0);log(&6[Macro]&b Sem terra no inventario);endif; if(%#qtc%=0);log(&6[Macro]&b Sem cacto no inventario);endif; if(%#qta%=0);log(&6[Macro]&b Sem areia no inventario);endif; wait(100ms); if(%#nt%=1);}$$/sethome torre1$${endif; if(%#nt%=2);}$$/sethome torre2$${endif; if(%#nt%=3);}$$/sethome torre3$${endif; if(%#nt%=4);}$$/sethome torre4$${endif; if(%#nt%=5);}$$/sethome torre5$${endif; if(%#nt%=6);}$$/sethome torre6$${endif; if(%#nt%=7);}$$/sethome torre7$${endif; if(%#nt%=8);}$$/sethome torre8$${endif; if(%#nt%=9);}$$/sethome torre9$${endif; if(%#nt%=10);}$$/sethome torre10$${endif; if(%#nt%=11);}$$/sethome torre11$${endif; if(%#nt%=12);}$$/sethome torre12$${endif; if(%#nt%=13);}$$/sethome torre13$${endif; if(%#nt%=14);}$$/sethome torre14$${endif; if(%#nt%=15);}$$/sethome torre15$${endif; if(%#nt%=16);}$$/sethome torre16$${endif; if(%#nt%=17);}$$/sethome torre17$${endif; if(%#nt%=18);}$$/sethome torre18$${endif; if(%#nt%=19);}$$/sethome torre19$${endif; if(%#nt%=20);}$$/sethome torre20$${endif; if(%#nt%=21);}$$/sethome torre21$${endif; if(%#nt%=22);}$$/sethome torre22$${endif; if(%#nt%=23);}$$/sethome torre23$${endif; if(%#nt%=24);}$$/sethome torre24$${endif; if(%#nt%=25);}$$/sethome torre25$${endif; if(%#nt%=26);}$$/sethome torre26$${endif; if(%#nt%=27);}$$/sethome torre27$${endif; if(%#nt%=28);}$$/sethome torre28$${endif; if(%#nt%=29);}$$/sethome torre29$${endif; if(%#nt%=30);}$$/sethome torre30$${endif; if(%#nt%=31);}$$/sethome torre31$${endif; if(%#nt%=32);}$$/sethome torre32$${endif; if(%#nt%=33);}$$/sethome torre33$${endif; if(%#nt%=34);}$$/sethome torre34$${endif; if(%#nt%=35);}$$/sethome torre35$${endif; if(%#nt%=36);}$$/sethome torre36$${endif; if(%#nt%=37);}$$/sethome torre37$${endif; if(%#nt%=38);}$$/sethome torre38$${endif; if(%#nt%=39);}$$/sethome torre39$${endif; if(%#nt%=40);}$$/sethome torre40$${endif; if(%#nt%=41);}$$/sethome torre41$${endif; if(%#nt%=42);}$$/sethome torre42$${endif; if(%#nt%=43);}$$/sethome torre43$${endif; if(%#nt%=44);}$$/sethome torre44$${endif; if(%#nt%=45);}$$/sethome torre45$${endif; if(%#nt%=46);}$$/sethome torre46$${endif; if(%#nt%=47);}$$/sethome torre47$${endif; if(%#nt%=48);}$$/sethome torre48$${endif; if(%#nt%=49);}$$/sethome torre49$${endif; if(%#nt%=50);}$$/sethome torre50$${endif; if(%#nt%=51);}$$/sethome torre51$${endif; if(%#nt%=52);}$$/sethome torre52$${endif; if(%#nt%=53);}$$/sethome torre53$${endif; if(%#nt%=54);}$$/sethome torre54$${endif; if(%#nt%=55);}$$/sethome torre55$${endif; if(%#nt%=56);}$$/sethome torre56$${endif; if(%#nt%=57);}$$/sethome torre57$${endif; if(%#nt%=58);}$$/sethome torre58$${endif; if(%#nt%=59);}$$/sethome torre59$${endif; if(%#nt%=60);}$$/sethome torre60$${endif; if(%#nt%=61);}$$/sethome torre61$${endif; if(%#nt%=62);}$$/sethome torre62$${endif; if(%#nt%=63);}$$/sethome torre63$${endif; if(%#nt%=64);}$$/sethome torre64$${endif; if(%#nt%=65);}$$/sethome torre65$${endif; if(%#nt%=66);}$$/sethome torre66$${endif; if(%#nt%=67);}$$/sethome torre67$${endif; if(%#nt%=68);}$$/sethome torre68$${endif; if(%#nt%=69);}$$/sethome torre69$${endif; if(%#nt%=70);}$$/sethome torre70$${endif; if(%#nt%=71);}$$/sethome torre71$${endif; if(%#nt%=72);}$$/sethome torre72$${endif; if(%#nt%=73);}$$/sethome torre73$${endif; if(%#nt%=74);}$$/sethome torre74$${endif; if(%#nt%=75);}$$/sethome torre75$${endif; if(%#nt%=76);}$$/sethome torre76$${endif; if(%#nt%=77);}$$/sethome torre77$${endif; if(%#nt%=78);}$$/sethome torre78$${endif; if(%#nt%=79);}$$/sethome torre79$${endif; if(%#nt%=80);}$$/sethome torre80$${endif; if(%#nt%=81);}$$/sethome torre81$${endif; if(%#nt%=82);}$$/sethome torre82$${endif; if(%#nt%=83);}$$/sethome torre83$${endif; if(%#nt%=84);}$$/sethome torre84$${endif; if(%#nt%=85);}$$/sethome torre85$${endif; if(%#nt%=86);}$$/sethome torre86$${endif; if(%#nt%=87);}$$/sethome torre87$${endif; if(%#nt%=88);}$$/sethome torre88$${endif; if(%#nt%=89);}$$/sethome torre89$${endif; if(%#nt%=90);}$$/sethome torre90$${endif; if(%#nt%=91);}$$/sethome torre91$${endif; if(%#nt%=92);}$$/sethome torre92$${endif; if(%#nt%=93);}$$/sethome torre93$${endif; if(%#nt%=94);}$$/sethome torre94$${endif; if(%#nt%=95);}$$/sethome torre95$${endif; if(%#nt%=96);}$$/sethome torre96$${endif; if(%#nt%=97);}$$/sethome torre97$${endif; if(%#nt%=98);}$$/sethome torre98$${endif; if(%#nt%=99);}$$/sethome torre99$${endif; if(%#nt%=100);}$$/sethome torre100$${endif; wait(100ms); }$$ /home item $${ wait(%#delay%); do(2); keydown(jump); wait(3t); keyup(jump); wait(100ms); loop; ifmatches(%DIRECTION%,N);&dir1=NORTH;&dir2=EAST;&dir3=WEST;endif; ifmatches(%DIRECTION%,S);&dir1=SOUTH;&dir2=WEST;&dir3=EAST;endif; ifmatches(%DIRECTION%,E);&dir1=EAST;&dir2=SOUTH;&dir3=NORTH;endif; ifmatches(%DIRECTION%,W);&dir1=WEST;&dir2=NORTH;&dir3=SOUTH;endif; //TERRA if(%#qtt%=0); log(&6[Macro]&b Pegando terra); do; look(%&dir1%); //f1-a if(%#baut%=1);look(-35,-35);endif; if(%#baut%=2);look(-13,-40);endif; if(%#baut%=3);look(+13,-40);endif; if(%#baut%=4);look(+35,-35);endif; //f2-a if(%#baut%=5);look(-35,-20);endif; if(%#baut%=6);look(-13,-25);endif; if(%#baut%=7);look(+13,-25);endif; if(%#baut%=8);look(+35,-20);endif; //f3-a if(%#baut%=9);look(-35,+5);endif; if(%#baut%=10);look(-13,+10);endif; if(%#baut%=11);look(+13,+10);endif; if(%#baut%=12);look(+35,+5);endif; //f4-a if(%#baut%=13);look(-35,+20);endif; if(%#baut%=14);look(-13,+25);endif; if(%#baut%=15);look(+13,+25);endif; if(%#baut%=16);look(+35,+20);endif; wait(2); do; key(use); wait(2); ifmatches(%GUI%,CHEST); break; endif; loop; wait(500ms); #slt=62; do; getslotitem(%#bivt%,#id,#qbiv); if(%#qbiv%=0); inc(#bivt,1); endif; slotclick(%#bivt%,l,false); wait(80ms); slotclick(%#slt%,l,false); wait(80ms); slotclick(%#bivt%,l,false); wait(80ms); getslotitem(%#slt%,#id,#qslt); if(%#qslt%!=0); dec(#slt,1); endif; if(%#bivt%=54); inc(#baut,1); #bivt=0; #ult=0; gui(); wait(1); break; endif; getslotitem(54,#id,#ult); until(%#ult%!=0); if(%#baut%=17); log(&6[Macro]&b Acabo os baus de reposição !!!); log(&6[Macro]&b Parando macro ...); unset(cac); stop; endif; until(%#ult%!=0); endif; gui(); wait(1); //CACTO if(%#qtc%=0); log(&6[Macro]&b Pegando Cacto); do; look(%&dir2%); //f1-a if(%#bauc%=1);look(-35,-35);endif; if(%#bauc%=2);look(-13,-40);endif; if(%#bauc%=3);look(+13,-40);endif; if(%#bauc%=4);look(+35,-35);endif; //f2-a if(%#bauc%=5);look(-35,-20);endif; if(%#bauc%=6);look(-13,-25);endif; if(%#bauc%=7);look(+13,-25);endif; if(%#bauc%=8);look(+35,-20);endif; //f3-a if(%#bauc%=9);look(-35,+5);endif; if(%#bauc%=10);look(-13,+10);endif; if(%#bauc%=11);look(+13,+10);endif; if(%#bauc%=12);look(+35,+5);endif; //f4-a if(%#bauc%=13);look(-35,+20);endif; if(%#bauc%=14);look(-13,+25);endif; if(%#bauc%=15);look(+13,+25);endif; if(%#bauc%=16);look(+35,+20);endif; wait(2); do; key(use); wait(2); ifmatches(%GUI%,CHEST); break; endif; loop; wait(500ms); #slt=71; do; getslotitem(%#bivc%,#id,#qbiv); if(%#qbiv%=0); inc(#bivc,1); endif; slotclick(%#bivc%,l,false); wait(80ms); slotclick(%#slt%,l,false); wait(80ms); slotclick(%#bivc%,l,false); wait(80ms); getslotitem(%#slt%,#id,#qslt); if(%#qslt%!=0); dec(#slt,1); endif; if(%#bivc%=54); inc(#baut,1); gui(); #bivc=0; #ult=0; wait(1); break; endif; getslotitem(63,#id,#ult); until(%#ult%!=0); if(%#bauc%=17); log(&6[Macro]&b Acabo os baus de reposição !!!); log(&6[Macro]&b Parando macro ...); unset(cac); stop; endif; until(%#ult%!=0); endif; gui(); //AREIA if(%#qta%=0); log(&6[Macro]&b Pegando Areia); do; look(%&dir3%); //f1-a if(%#baua%=1);look(-35,-35);endif; if(%#baua%=2);look(-13,-40);endif; if(%#baua%=3);look(+13,-40);endif; if(%#baua%=4);look(+35,-35);endif; //f2-a if(%#baua%=5);look(-35,-20);endif; if(%#baua%=6);look(-13,-25);endif; if(%#baua%=7);look(+13,-25);endif; if(%#baua%=8);look(+35,-20);endif; //f3-a if(%#baua%=9);look(-35,+5);endif; if(%#baua%=10);look(-13,+10);endif; if(%#baua%=11);look(+13,+10);endif; if(%#baua%=12);look(+35,+5);endif; //f4-a if(%#baua%=13);look(-35,+20);endif; if(%#baua%=14);look(-13,+25);endif; if(%#baua%=15);look(+13,+25);endif; if(%#baua%=16);look(+35,+20);endif; wait(2); do; key(use); wait(2); ifmatches(%GUI%,CHEST); break; endif; loop; wait(500ms); #slt=80; do; getslotitem(%#biva%,#id,#qbiv); if(%#qbiv%=0); inc(#biva,1); endif; slotclick(%#biva%,l,false); wait(80ms); slotclick(%#slt%,l,false); wait(80ms); slotclick(%#biva%,l,false); wait(80ms); getslotitem(%#slt%,#id,#qslt); if(%#qslt%!=0); dec(#slt,1); endif; if(%#biva%=54); inc(#baut,1); gui(); #biva=0; #ult=0; break; endif; getslotitem(72,#id,#ult); until(%#ult%!=0); if(%#baua%=17); log(&6[Macro]&b Acabo os baus de reposição !!!); log(&6[Macro]&b Parando macro ...); unset(cac); stop; endif; until(%#ult%!=0); endif; gui(); wait(100ms); if(%#nt%=1);}$$/home torre1$${endif; if(%#nt%=2);}$$/home torre2$${endif; if(%#nt%=3);}$$/home torre3$${endif; if(%#nt%=4);}$$/home torre4$${endif; if(%#nt%=5);}$$/home torre5$${endif; if(%#nt%=6);}$$/home torre6$${endif; if(%#nt%=7);}$$/home torre7$${endif; if(%#nt%=8);}$$/home torre8$${endif; if(%#nt%=9);}$$/home torre9$${endif; if(%#nt%=10);}$$/home torre10$${endif; if(%#nt%=11);}$$/home torre11$${endif; if(%#nt%=12);}$$/home torre12$${endif; if(%#nt%=13);}$$/home torre13$${endif; if(%#nt%=14);}$$/home torre14$${endif; if(%#nt%=15);}$$/home torre15$${endif; if(%#nt%=16);}$$/home torre16$${endif; if(%#nt%=17);}$$/home torre17$${endif; if(%#nt%=18);}$$/home torre18$${endif; if(%#nt%=19);}$$/home torre19$${endif; if(%#nt%=20);}$$/home torre20$${endif; if(%#nt%=21);}$$/home torre21$${endif; if(%#nt%=22);}$$/home torre22$${endif; if(%#nt%=23);}$$/home torre23$${endif; if(%#nt%=24);}$$/home torre24$${endif; if(%#nt%=25);}$$/home torre25$${endif; if(%#nt%=26);}$$/home torre26$${endif; if(%#nt%=27);}$$/home torre27$${endif; if(%#nt%=28);}$$/home torre28$${endif; if(%#nt%=29);}$$/home torre29$${endif; if(%#nt%=30);}$$/home torre30$${endif; if(%#nt%=31);}$$/home torre31$${endif; if(%#nt%=32);}$$/home torre32$${endif; if(%#nt%=33);}$$/home torre33$${endif; if(%#nt%=34);}$$/home torre34$${endif; if(%#nt%=35);}$$/home torre35$${endif; if(%#nt%=36);}$$/home torre36$${endif; if(%#nt%=37);}$$/home torre37$${endif; if(%#nt%=38);}$$/home torre38$${endif; if(%#nt%=39);}$$/home torre39$${endif; if(%#nt%=40);}$$/home torre40$${endif; if(%#nt%=41);}$$/home torre41$${endif; if(%#nt%=42);}$$/home torre42$${endif; if(%#nt%=43);}$$/home torre43$${endif; if(%#nt%=44);}$$/home torre44$${endif; if(%#nt%=45);}$$/home torre45$${endif; if(%#nt%=46);}$$/home torre46$${endif; if(%#nt%=47);}$$/home torre47$${endif; if(%#nt%=48);}$$/home torre48$${endif; if(%#nt%=49);}$$/home torre49$${endif; if(%#nt%=50);}$$/home torre50$${endif; if(%#nt%=51);}$$/home torre51$${endif; if(%#nt%=52);}$$/home torre52$${endif; if(%#nt%=53);}$$/home torre53$${endif; if(%#nt%=54);}$$/home torre54$${endif; if(%#nt%=55);}$$/home torre55$${endif; if(%#nt%=56);}$$/home torre56$${endif; if(%#nt%=57);}$$/home torre57$${endif; if(%#nt%=58);}$$/home torre58$${endif; if(%#nt%=59);}$$/home torre59$${endif; if(%#nt%=60);}$$/home torre60$${endif; if(%#nt%=61);}$$/home torre61$${endif; if(%#nt%=62);}$$/home torre62$${endif; if(%#nt%=63);}$$/home torre63$${endif; if(%#nt%=64);}$$/home torre64$${endif; if(%#nt%=65);}$$/home torre65$${endif; if(%#nt%=66);}$$/home torre66$${endif; if(%#nt%=67);}$$/home torre67$${endif; if(%#nt%=68);}$$/home torre68$${endif; if(%#nt%=69);}$$/home torre69$${endif; if(%#nt%=70);}$$/home torre70$${endif; if(%#nt%=71);}$$/home torre71$${endif; if(%#nt%=72);}$$/home torre72$${endif; if(%#nt%=73);}$$/home torre73$${endif; if(%#nt%=74);}$$/home torre74$${endif; if(%#nt%=75);}$$/home torre75$${endif; if(%#nt%=76);}$$/home torre76$${endif; if(%#nt%=77);}$$/home torre77$${endif; if(%#nt%=78);}$$/home torre78$${endif; if(%#nt%=79);}$$/home torre79$${endif; if(%#nt%=80);}$$/home torre80$${endif; if(%#nt%=81);}$$/home torre81$${endif; if(%#nt%=82);}$$/home torre82$${endif; if(%#nt%=83);}$$/home torre83$${endif; if(%#nt%=84);}$$/home torre84$${endif; if(%#nt%=85);}$$/home torre85$${endif; if(%#nt%=86);}$$/home torre86$${endif; if(%#nt%=87);}$$/home torre87$${endif; if(%#nt%=88);}$$/home torre88$${endif; if(%#nt%=89);}$$/home torre89$${endif; if(%#nt%=90);}$$/home torre90$${endif; if(%#nt%=91);}$$/home torre91$${endif; if(%#nt%=92);}$$/home torre92$${endif; if(%#nt%=93);}$$/home torre93$${endif; if(%#nt%=94);}$$/home torre94$${endif; if(%#nt%=95);}$$/home torre95$${endif; if(%#nt%=96);}$$/home torre96$${endif; if(%#nt%=97);}$$/home torre97$${endif; if(%#nt%=98);}$$/home torre98$${endif; if(%#nt%=99);}$$/home torre99$${endif; if(%#nt%=100);}$$/home torre100$${endif; wait(%#delay%); else; gui(); log(&6[Macro]&b Ainda ha item no inventario ); endif; //verifica itens da hotbar logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); log(&6[Macro]&b Verificando itens...); log(&6[Macro]&b Terra); getslotitem(7,,#qte); if(%#qte%<20); gui(inventory); wait(1); #itivt=9; do; do; getslotitem(%#itivt%,#id,#qitivt); if(%#qitivt%=0); inc(#itivt,1); endif; while(%#qivivt%=0); slotclick(%#itivt%,l,false); wait(150ms); slotclick(42,l,false); wait(150ms); getslotitem(%#itivt%,l,false); wait(150ms); getslotitem(42,#id,#qte); until(%#qte%>20); gui(); log(&6[Macro]&b Terra recolocada !!!); else; gui(); endif; log(&6[Macro]&b Areia); wait(1); getslotitem(8,,#qca); if(%#qca%<20); gui(inventory); wait(1); #itiva=27; do; do; getslotitem(%#itiva%,#id,#qitiva); if(%#qitiva%=0); inc(#itiva,1); endif; while(%#qiviva%=0); slotclick(%#itiva%,l,false); wait(150ms); slotclick(43,l,false); wait(150ms); getslotitem(%#itiva%,l,false); wait(150ms); getslotitem(43,#id,#qte); until(%#qte%>20); gui(); log(&6[Macro]&b Areia recolocada !!!); else; gui(); endif; log(&6[Macro]&b Cacto); wait(1); getslotitem(9,,#qar); if(%#qar%<20); gui(inventory); wait(1); #itivc=18; do; do; getslotitem(%#itivc%,,#qitivc); if(%#qitivc%=0); inc(#itivc,1); endif; while(%#qivitc%=0); slotclick(%#itivc%,l,false); wait(150ms); slotclick(44,l,false); wait(150ms); getslotitem(%#itivc%,l,false); wait(150ms); getslotitem(44,,#qte); until(%#qte%>20); gui(); log(&6[Macro]&b Cacto recolocado !!!); else; gui(); endif; slot(%#pa%); getslotitem(%#pa%,&spa,); ifmatches(%&spa%,air); #pa=1; else; if(%DURABILITY%<5); inc(#pa,1); if(%#pa%=7); log(&6[Macro]&b Pás gastas !!!); endif; endif; endif; wait(500ms); loop; //torre logto(debug,&aTorre: &6%#nt% &aAndar: &6%#alt%); inc(#nt,1); inc(#tor,1); #alt=1; until(%#torre%<%#nt%); log(&6[Macro]&b Todas as torres concluidas!!!); log(&6[Macro]&b Finalizando macro !!!); log(&6[Macro]&b Torre de cactos &4[OFF]); keyup(forward); keyup(sneak); keyup(back); keyup(jump); unset(cac); stop; endif; }$$
Tente agora jovem....sem quere apertei enter ...eu axo na hr que tava modificando hj de manhã ai tava faltando codigo...LDRAKO disse:o meu ta bugando na fileira de areia na primera torrre do primeiro andar quando ele vira para west ele começa a pular e n faz nada.
o que eu faço?