[Abandonado]Ploblema de Minecraft que não sei resolver

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PedroIronX

Neutro
Entrou
Mai 2, 2015
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Alguem sabe como arruma esse problema ?

Client> [21:25:45] [Client thread/INFO]: Setting user: PedroIronX
Client> [21:25:45] [Client thread/INFO]: (Session ID is token:-:d53289c2-f7a6-4cbb-a8a5-1657ef3bb559)
Client> [21:25:53] [Client thread/INFO]: LWJGL Version: 2.9.4
Client> [21:25:53] [Client thread/ERROR]: Couldn't set pixel format
Client> org.lwjgl.LWJGLException: Pixel format not accelerated
Client> at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
Client> at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
Client> at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
Client> at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
Client> at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
Client> at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
Client> at ave.ap(SourceFile:521) [1.8.4.jar:?]
Client> at ave.am(SourceFile:363) [1.8.4.jar:?]
Client> at ave.a(SourceFile:310) [1.8.4.jar:?]
Client> at net.minecraft.client.main.Main.main(SourceFile:124) [1.8.4.jar:?]
Client> ---- Minecraft Crash Report ----
Client> // Quite honestly, I wouldn't worry myself about that.
Client>
Client> Time: 04/05/15 21:25
Client> Description: Initializing game
Client>
Client> org.lwjgl.LWJGLException: Pixel format not accelerated
Client> at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
Client> at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
Client> at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
Client> at org.lwjgl.opengl.Display.createWindow(Display.java:306)
Client> at org.lwjgl.opengl.Display.create(Display.java:848)
Client> at org.lwjgl.opengl.Display.create(Display.java:757)
Client> at org.lwjgl.opengl.Display.create(Display.java:739)
Client> at ave.ap(SourceFile:534)
Client> at ave.am(SourceFile:363)
Client> at ave.a(SourceFile:310)
Client> at net.minecraft.client.main.Main.main(SourceFile:124)
Client>
Client>
Client> A detailed walkthrough of the error, its code path and all known details is as follows:
Client> ---------------------------------------------------------------------------------------
Client>
Client> -- Head --
Client> Stacktrace:
Client> at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
Client> at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
Client> at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
Client> at org.lwjgl.opengl.Display.createWindow(Display.java:306)
Client> at org.lwjgl.opengl.Display.create(Display.java:848)
Client> at org.lwjgl.opengl.Display.create(Display.java:757)
Client> at org.lwjgl.opengl.Display.create(Display.java:739)
Client> at ave.ap(SourceFile:534)
Client> at ave.am(SourceFile:363)
Client>
Client> -- Initialization --
Client> Details:
Client> Stacktrace:
Client> at ave.a(SourceFile:310)
Client> at net.minecraft.client.main.Main.main(SourceFile:124)
Client>
Client> -- System Details --
Client> Details:
Client> Minecraft Version: 1.8.4
Client> Operating System: Windows 8.1 (x86) version 6.3
Client> CPU: 4x Intel(R) Atom(TM) CPU D525 @ 1.80GHz
Client> Java Version: 1.7.0_79, Oracle Corporation
Client> Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Client> Memory: 40350616 bytes (38 MB) / 95289344 bytes (90 MB) up to 518979584 bytes (494 MB)
Client> JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
Client> IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Client> Launched Version: 1.8.4
Client> LWJGL: 2.9.4
Client> OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Client> GL Caps:
Client> Using VBOs: No
Client> Is Modded: Probably not. Jar signature remains and client brand is untouched.
Client> Type: Client (map_client.txt)
Client> Resource Packs: []
Client> Current Language: ~~ERROR~~ NullPointerException: null
Client> Profiler Position: N/A (disabled)
Client> #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\USUARIO\AppData\Roaming\.minecraft\crash-reports\crash-2015-05-04_21.25.54-client.txt
Client> [21:25:55] [Client Shutdown Thread/INFO]: Stopping server
Client> 2015-05-04 21:25:55,008 ERROR Attempted to append to non-started appender ServerGuiConsole
Client> Exception in thread "Client Shutdown Thread" org.apache.logging.log4j.core.appender.AppenderLoggingException: Attempted to append to non-started appender ServerGuiConsole
Client> at org.apache.logging.log4j.core.config.AppenderControl.callAppender(AppenderControl.java:89)
Client> at org.apache.logging.log4j.core.config.LoggerConfig.callAppenders(LoggerConfig.java:425)
Client> at org.apache.logging.log4j.core.config.LoggerConfig.log(LoggerConfig.java:406)
Client> at org.apache.logging.log4j.core.config.LoggerConfig.log(LoggerConfig.java:367)
Client> at org.apache.logging.log4j.core.Logger.log(Logger.java:110)
Client> at org.apache.logging.log4j.spi.AbstractLogger.info(AbstractLogger.java:1011)
Client> at net.minecraft.server.MinecraftServer.t(SourceFile:376)
Client> at bpo.t(SourceFile:315)
Client> at ave.H(SourceFile:2515)
Client> at net.minecraft.client.main.Main$2.run(SourceFile:117)
Game ended with bad state (exit code -1)
Ignoring visibility rule and showing launcher due to a game crash
Deleting C:\Users\USUARIO\AppData\Roaming\.minecraft\versions\1.8.4\1.8.4-natives-88132572281271
 
PedroIronX disse:
Alguem sabe como arruma esse problema ?

Client> [21:25:45] [Client thread/INFO]: Setting user: PedroIronX
Client> [21:25:45] [Client thread/INFO]: (Session ID is token:-:d53289c2-f7a6-4cbb-a8a5-1657ef3bb559)
Client> [21:25:53] [Client thread/INFO]: LWJGL Version: 2.9.4
Client> [21:25:53] [Client thread/ERROR]: Couldn't set pixel format
Client> org.lwjgl.LWJGLException: Pixel format not accelerated
Client> at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
Client> at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
Client> at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
Client> at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
Client> at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
Client> at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
Client> at ave.ap(SourceFile:521) [1.8.4.jar:?]
Client> at ave.am(SourceFile:363) [1.8.4.jar:?]
Client> at ave.a(SourceFile:310) [1.8.4.jar:?]
Client> at net.minecraft.client.main.Main.main(SourceFile:124) [1.8.4.jar:?]
Client> ---- Minecraft Crash Report ----
Client> // Quite honestly, I wouldn't worry myself about that.
Client>
Client> Time: 04/05/15 21:25
Client> Description: Initializing game
Client>
Client> org.lwjgl.LWJGLException: Pixel format not accelerated
Client> at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
Client> at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
Client> at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
Client> at org.lwjgl.opengl.Display.createWindow(Display.java:306)
Client> at org.lwjgl.opengl.Display.create(Display.java:848)
Client> at org.lwjgl.opengl.Display.create(Display.java:757)
Client> at org.lwjgl.opengl.Display.create(Display.java:739)
Client> at ave.ap(SourceFile:534)
Client> at ave.am(SourceFile:363)
Client> at ave.a(SourceFile:310)
Client> at net.minecraft.client.main.Main.main(SourceFile:124)
Client>
Client>
Client> A detailed walkthrough of the error, its code path and all known details is as follows:
Client> ---------------------------------------------------------------------------------------
Client>
Client> -- Head --
Client> Stacktrace:
Client> at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
Client> at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
Client> at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
Client> at org.lwjgl.opengl.Display.createWindow(Display.java:306)
Client> at org.lwjgl.opengl.Display.create(Display.java:848)
Client> at org.lwjgl.opengl.Display.create(Display.java:757)
Client> at org.lwjgl.opengl.Display.create(Display.java:739)
Client> at ave.ap(SourceFile:534)
Client> at ave.am(SourceFile:363)
Client>
Client> -- Initialization --
Client> Details:
Client> Stacktrace:
Client> at ave.a(SourceFile:310)
Client> at net.minecraft.client.main.Main.main(SourceFile:124)
Client>
Client> -- System Details --
Client> Details:
Client> Minecraft Version: 1.8.4
Client> Operating System: Windows 8.1 (x86) version 6.3
Client> CPU: 4x Intel(R) Atom(TM) CPU D525 @ 1.80GHz
Client> Java Version: 1.7.0_79, Oracle Corporation
Client> Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Client> Memory: 40350616 bytes (38 MB) / 95289344 bytes (90 MB) up to 518979584 bytes (494 MB)
Client> JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
Client> IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Client> Launched Version: 1.8.4
Client> LWJGL: 2.9.4
Client> OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Client> GL Caps:
Client> Using VBOs: No
Client> Is Modded: Probably not. Jar signature remains and client brand is untouched.
Client> Type: Client (map_client.txt)
Client> Resource Packs: []
Client> Current Language: ~~ERROR~~ NullPointerException: null
Client> Profiler Position: N/A (disabled)
Client> #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\USUARIO\AppData\Roaming\.minecraft\crash-reports\crash-2015-05-04_21.25.54-client.txt
Client> [21:25:55] [Client Shutdown Thread/INFO]: Stopping server
Client> 2015-05-04 21:25:55,008 ERROR Attempted to append to non-started appender ServerGuiConsole
Client> Exception in thread "Client Shutdown Thread" org.apache.logging.log4j.core.appender.AppenderLoggingException: Attempted to append to non-started appender ServerGuiConsole
Client> at org.apache.logging.log4j.core.config.AppenderControl.callAppender(AppenderControl.java:89)
Client> at org.apache.logging.log4j.core.config.LoggerConfig.callAppenders(LoggerConfig.java:425)
Client> at org.apache.logging.log4j.core.config.LoggerConfig.log(LoggerConfig.java:406)
Client> at org.apache.logging.log4j.core.config.LoggerConfig.log(LoggerConfig.java:367)
Client> at org.apache.logging.log4j.core.Logger.log(Logger.java:110)
Client> at org.apache.logging.log4j.spi.AbstractLogger.info(AbstractLogger.java:1011)
Client> at net.minecraft.server.MinecraftServer.t(SourceFile:376)
Client> at bpo.t(SourceFile:315)
Client> at ave.H(SourceFile:2515)
Client> at net.minecraft.client.main.Main$2.run(SourceFile:117)
Game ended with bad state (exit code -1)
Ignoring visibility rule and showing launcher due to a game crash
Deleting C:\Users\USUARIO\AppData\Roaming\.minecraft\versions\1.8.4\1.8.4-natives-88132572281271
Cara falta memória ram
 
Pode ser causado pela qualidade de vídeo que está alta,muitas texturas,muitos mods em uma .minecraft só ou algum arquivo que foi danificado na hora de fazer o force update.
 
Você quer jogar no servidor da Craftlandia ? Caso queira jogar no Titan ou "MG" (MiniGames) Poe na versão 1.7.2. Caso queira jogar nos servidores antigo sem ser ( Beta , Region 2.0 e Creative) Poe na versão 1.5.2 . Caso queira jogar no Beta, Region 2.0 e Creative poe na versão 1.7.4.

Aguardo respostas...
 
Tente as seguintes opções:

1-Reinstalar o Minecraft.
2- Atualizar os drives.
3-Atualizar o java.
4- Limpe sua memória, mas muito cuidado.
___________________________________________

Resolvido?
 
Ai fala sobre o OpenGL.. Não sei.
Mas eu estava lendo e vi isso:
Client> ---- Minecraft Crash Report ----
Client> // Quite honestly, I wouldn't worry myself about that.
"Sinceramente, eu não me preocuparia-me sobre isso" Wtf
 
Em que servidor quer jogar ? Recomendo que jogue pela versão 1.7.2 ou 1.5.2 ou 1.7.4 , estas são as versões que a Craftlandia usa basicamente.

Ali em cima tem mais informações dos launcher que executa em cada servidor.

Aguardo repostas...
 


Tópico 3 dias sem resposta, tópico fechado e tag [Abandonado] Adicionada ao titulo.

Obs: Esta mensagem é automática.
 
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