ElielCouto
Neutro
opa, então precisaria arrumar meu macro de matar mob, eu gostaria que ele usasse shift enquanto bate, eu tentei colocar um macro de deixar no shift mas foi um fracasso pois quando o macro ia guardar no bau os itens ele não abria o bau, por causa do shift pressionado.
se puderem arrumarem o macro p bater em quanto ficar no shift e dps quando for guardar sair do shift, e dps quando for matar ficar no shift.
se pudessem fazer o macro tenta abrir o bau com 2 click tbm vai me ajudar, pq no serve as vezes buga e ele n abre o bau com 1 click. obg a todos
$${
if(up);
log("&9[MACRO] &1Mata Mobs &4OFF");
unset(up);
stop;
else;
set(up);
log("&9[MACRO] &1Mata Mobs &2ON");
#dr=0;
//..............................verefica item usado
&i=%ITEM%;
&espada="^diamond_sword|iron_sword|golden_sword|stone_sword|wooden_sword$";
&machado="^diamond_axe|iron_axe|golden_axe|stone_axe|wooden_axe$";
&d="^diamond_sword|diamond_axe$";&f="^iron_sword|iron_axe$";
&p="^stone_sword|stone_axe$";&m="^wooden_sword|wooden_axe$";
&o="^golden_sword|golden_axe$";
ifmatches(%&i%,%&espada%);
ifmatches(%&i%,%&d%);
#dr=100;
#d=85;
endif;
ifmatches(%&i%,%&f%);
#dr=20;
#d=10;
endif;
ifmatches(%&i%,%&o%);
#dr=10;
#d=5;
endif;
ifmatches(%&i%,%&p%);
#dr=20;
#d=10;
endif;
ifmatches(%&i%,%&m%);
#dr=10;
#d=5;
endif;
endif;
ifmatches(%&i%,%&machado%);
ifmatches(%&i%,%&d%);
#dr=100;
#d=85;
endif;
ifmatches(%&i%,%&f%);
#dr=20;
#d=10;
endif;
ifmatches(%&i%,%&o%);
#dr=10;
#d=5;
endif;
ifmatches(%&i%,%&p%);
#dr=20;
#d=10;
endif;
ifmatches(%&i%,%&m%);
#dr=10;
#d=5;
endif;
endif;
if(%#dr%=0);
log("&9[MACRO] &1Mata Mobs &4OFF");
log("&9[MACRO] &1Reinicie o macro e pegue o item na mão!");
unset(up);
stop;
endif;
//..............................Pergunda se é vip
&r=SIM,NAO;
prompt(&time,$$[[%&r%]],"Vc é vip?");
ifmatches(%&time%,"^SIM|sim$");
#time=10;
else;
#time=6;
endif;
//..............................verefica pra onde esta olhando
ifmatches(%DIRECTION%,N);
&dir=NORTH;
endif;
ifmatches(%DIRECTION%,S);
&dir=SOUTH;
endif;
ifmatches(%DIRECTION%,W);
&dir=WEST;
endif;
ifmatches(%DIRECTION%,E);
&dir=EAST;
endif;
}$$
/pvp off
$${
#bau=1;
#ver=1;
do;
//..............................Olhando e batendo
look(%&dir%);
look(,-24);
pick(%&i%);
if(%HIT%="ENTITY");
key(attack);
endif;
inc(#ver);
//..............................Verefica a Durability
if(%DURABILITY%<%#dr%);
if(%DURABILITY%<%#d%);
log("&Verefique se vc tem condiçoes para reparar sua arma!");
log("&3Espada/Machado Muito danificado");
log("&9[MACRO] &1Mata Mobs &4OFF");
unset(up);
stop;
endif;
log("&9[MACRO]&1 Reparando...");
look(+0,90);
wait(100ms);
do(3);
key(use);
loop;
look(,-110);
wait(500ms);
endif;
//..............................Verefica fome
if(%HUNGER%<10);
pick(bread,cooked_beef);
wait(10ms);
#st=%STACKSIZE%;
do;
key(use);
until(%STACKSIZE%<%#st%);
endif;
//..............................Verefica a SE o inv ta cheio
#stack=0;
if(%#ver%=100);
gui(inventory);
getslotitem(35,#id,#stack);
wait(200ms);
#ver=1;
gui();
endif;
//..............................Guardando em baus
if((%#stack%!=0)&&(%#bau%<49));
log("&9[MACRO]&1 Guardando nos Baus...");
}$$/home baus$${
wait(%#time%);
//.............................Olhando para os baus
if(%#bau%=1);
look(146,17);
endif;
if(%#bau%=2);
look(179,21);
endif;
if(%#bau%=3);
look(213,18);
endif;
if(%#bau%=4);
look(147,3);
endif;
if(%#bau%=5);
look(179,3);
endif;
if(%#bau%=6);
look(213,3);
endif;
if(%#bau%=7);
look(147,348);
endif;
if(%#bau%=8);
look(180,345);
endif;
if(%#bau%=9);
look(213,348);
endif;
if(%#bau%=10);
look(156,326);
endif;
if(%#bau%=11);
look(203,327);
endif;
if(%#bau%=12);
look(180,298);
endif;
if(%#bau%=13);
look(237,17);
endif;
if(%#bau%=14);
look(270,21);
endif;
if(%#bau%=15);
look(303,18);
endif;
if(%#bau%=16);
look(237,3);
endif;
if(%#bau%=17);
look(270,3);
endif;
if(%#bau%=18);
look(303,3);
endif;
if(%#bau%=19);
look(237,348);
endif;
if(%#bau%=20);
look(270,345);
endif;
if(%#bau%=21);
look(303,348);
endif;
if(%#bau%=22);
look(246,326);
endif;
if(%#bau%=23);
look(295,327);
endif;
if(%#bau%=24);
look(270,298);
endif;
if(%#bau%=25);
look(327,17);
endif;
if(%#bau%=26);
look(360,21);
endif;
if(%#bau%=27);
look(34,18);
endif;
if(%#bau%=28);
look(327,3);
endif;
if(%#bau%=29);
look(360,3);
endif;
if(%#bau%=30);
look(34,3);
endif;
if(%#bau%=31);
look(327,348);
endif;
if(%#bau%=32);
look(360,345);
endif;
if(%#bau%=33);
look(34,348);
endif;
if(%#bau%=34);
look(336,326);
endif;
if(%#bau%=35);
look(24,327);
endif;
if(%#bau%=36);
look(360,298);
endif;
if(%#bau%=37);
look(56,17);
endif;
if(%#bau%=38);
look(90,21);
endif;
if(%#bau%=39);
look(124,18);
endif;
if(%#bau%=40);
look(56,3);
endif;
if(%#bau%=41);
look(90,3);
endif;
if(%#bau%=42);
look(124,3);
endif;
if(%#bau%=43);
look(56,348);
endif;
if(%#bau%=44);
look(90,345);
endif;
if(%#bau%=45);
look(124,348);
endif;
if(%#bau%=46);
look(65,326);
endif;
if(%#bau%=47);
look(115,327);
endif;
if(%#bau%=48);
look(90,298);
endif;
if(%#bau%=49);
log("&9[MACRO]&1 Baus cheios!!!");
endif;
wait(1);
key(use);
do;
wait(10ms);
until(%GUI%="GUICHEST");
wait(1);
for(#slot,54,80);
slotclick(%#slot%,l,true);
wait(50ms);
next;
getslotitem(53,#id,#stack);
gui();
if(%#stack%!=0);
inc(#bau);
if(%#bau%=49);
log("&9[MACRO]&1 Voltando ao mob... Baus cheios");
endif;
endif;}$$
/home upmob
$${endif;
wait(1t);
loop;
endif;
}$$
se puderem arrumarem o macro p bater em quanto ficar no shift e dps quando for guardar sair do shift, e dps quando for matar ficar no shift.
se pudessem fazer o macro tenta abrir o bau com 2 click tbm vai me ajudar, pq no serve as vezes buga e ele n abre o bau com 1 click. obg a todos
$${
if(up);
log("&9[MACRO] &1Mata Mobs &4OFF");
unset(up);
stop;
else;
set(up);
log("&9[MACRO] &1Mata Mobs &2ON");
#dr=0;
//..............................verefica item usado
&i=%ITEM%;
&espada="^diamond_sword|iron_sword|golden_sword|stone_sword|wooden_sword$";
&machado="^diamond_axe|iron_axe|golden_axe|stone_axe|wooden_axe$";
&d="^diamond_sword|diamond_axe$";&f="^iron_sword|iron_axe$";
&p="^stone_sword|stone_axe$";&m="^wooden_sword|wooden_axe$";
&o="^golden_sword|golden_axe$";
ifmatches(%&i%,%&espada%);
ifmatches(%&i%,%&d%);
#dr=100;
#d=85;
endif;
ifmatches(%&i%,%&f%);
#dr=20;
#d=10;
endif;
ifmatches(%&i%,%&o%);
#dr=10;
#d=5;
endif;
ifmatches(%&i%,%&p%);
#dr=20;
#d=10;
endif;
ifmatches(%&i%,%&m%);
#dr=10;
#d=5;
endif;
endif;
ifmatches(%&i%,%&machado%);
ifmatches(%&i%,%&d%);
#dr=100;
#d=85;
endif;
ifmatches(%&i%,%&f%);
#dr=20;
#d=10;
endif;
ifmatches(%&i%,%&o%);
#dr=10;
#d=5;
endif;
ifmatches(%&i%,%&p%);
#dr=20;
#d=10;
endif;
ifmatches(%&i%,%&m%);
#dr=10;
#d=5;
endif;
endif;
if(%#dr%=0);
log("&9[MACRO] &1Mata Mobs &4OFF");
log("&9[MACRO] &1Reinicie o macro e pegue o item na mão!");
unset(up);
stop;
endif;
//..............................Pergunda se é vip
&r=SIM,NAO;
prompt(&time,$$[[%&r%]],"Vc é vip?");
ifmatches(%&time%,"^SIM|sim$");
#time=10;
else;
#time=6;
endif;
//..............................verefica pra onde esta olhando
ifmatches(%DIRECTION%,N);
&dir=NORTH;
endif;
ifmatches(%DIRECTION%,S);
&dir=SOUTH;
endif;
ifmatches(%DIRECTION%,W);
&dir=WEST;
endif;
ifmatches(%DIRECTION%,E);
&dir=EAST;
endif;
}$$
/pvp off
$${
#bau=1;
#ver=1;
do;
//..............................Olhando e batendo
look(%&dir%);
look(,-24);
pick(%&i%);
if(%HIT%="ENTITY");
key(attack);
endif;
inc(#ver);
//..............................Verefica a Durability
if(%DURABILITY%<%#dr%);
if(%DURABILITY%<%#d%);
log("&Verefique se vc tem condiçoes para reparar sua arma!");
log("&3Espada/Machado Muito danificado");
log("&9[MACRO] &1Mata Mobs &4OFF");
unset(up);
stop;
endif;
log("&9[MACRO]&1 Reparando...");
look(+0,90);
wait(100ms);
do(3);
key(use);
loop;
look(,-110);
wait(500ms);
endif;
//..............................Verefica fome
if(%HUNGER%<10);
pick(bread,cooked_beef);
wait(10ms);
#st=%STACKSIZE%;
do;
key(use);
until(%STACKSIZE%<%#st%);
endif;
//..............................Verefica a SE o inv ta cheio
#stack=0;
if(%#ver%=100);
gui(inventory);
getslotitem(35,#id,#stack);
wait(200ms);
#ver=1;
gui();
endif;
//..............................Guardando em baus
if((%#stack%!=0)&&(%#bau%<49));
log("&9[MACRO]&1 Guardando nos Baus...");
}$$/home baus$${
wait(%#time%);
//.............................Olhando para os baus
if(%#bau%=1);
look(146,17);
endif;
if(%#bau%=2);
look(179,21);
endif;
if(%#bau%=3);
look(213,18);
endif;
if(%#bau%=4);
look(147,3);
endif;
if(%#bau%=5);
look(179,3);
endif;
if(%#bau%=6);
look(213,3);
endif;
if(%#bau%=7);
look(147,348);
endif;
if(%#bau%=8);
look(180,345);
endif;
if(%#bau%=9);
look(213,348);
endif;
if(%#bau%=10);
look(156,326);
endif;
if(%#bau%=11);
look(203,327);
endif;
if(%#bau%=12);
look(180,298);
endif;
if(%#bau%=13);
look(237,17);
endif;
if(%#bau%=14);
look(270,21);
endif;
if(%#bau%=15);
look(303,18);
endif;
if(%#bau%=16);
look(237,3);
endif;
if(%#bau%=17);
look(270,3);
endif;
if(%#bau%=18);
look(303,3);
endif;
if(%#bau%=19);
look(237,348);
endif;
if(%#bau%=20);
look(270,345);
endif;
if(%#bau%=21);
look(303,348);
endif;
if(%#bau%=22);
look(246,326);
endif;
if(%#bau%=23);
look(295,327);
endif;
if(%#bau%=24);
look(270,298);
endif;
if(%#bau%=25);
look(327,17);
endif;
if(%#bau%=26);
look(360,21);
endif;
if(%#bau%=27);
look(34,18);
endif;
if(%#bau%=28);
look(327,3);
endif;
if(%#bau%=29);
look(360,3);
endif;
if(%#bau%=30);
look(34,3);
endif;
if(%#bau%=31);
look(327,348);
endif;
if(%#bau%=32);
look(360,345);
endif;
if(%#bau%=33);
look(34,348);
endif;
if(%#bau%=34);
look(336,326);
endif;
if(%#bau%=35);
look(24,327);
endif;
if(%#bau%=36);
look(360,298);
endif;
if(%#bau%=37);
look(56,17);
endif;
if(%#bau%=38);
look(90,21);
endif;
if(%#bau%=39);
look(124,18);
endif;
if(%#bau%=40);
look(56,3);
endif;
if(%#bau%=41);
look(90,3);
endif;
if(%#bau%=42);
look(124,3);
endif;
if(%#bau%=43);
look(56,348);
endif;
if(%#bau%=44);
look(90,345);
endif;
if(%#bau%=45);
look(124,348);
endif;
if(%#bau%=46);
look(65,326);
endif;
if(%#bau%=47);
look(115,327);
endif;
if(%#bau%=48);
look(90,298);
endif;
if(%#bau%=49);
log("&9[MACRO]&1 Baus cheios!!!");
endif;
wait(1);
key(use);
do;
wait(10ms);
until(%GUI%="GUICHEST");
wait(1);
for(#slot,54,80);
slotclick(%#slot%,l,true);
wait(50ms);
next;
getslotitem(53,#id,#stack);
gui();
if(%#stack%!=0);
inc(#bau);
if(%#bau%=49);
log("&9[MACRO]&1 Voltando ao mob... Baus cheios");
endif;
endif;}$$
/home upmob
$${endif;
wait(1t);
loop;
endif;
}$$