Olá abrisqui aqui estou aqui para postar um macro para upar espadas para o servidor propano 1.8 ele últiliza apenas 2 homes e guarda em 94 baus =p são 2 homes /sethome matarmobs na trep e /sethome baumobs
--------------------------------------------------------------------------------------------------------------------------------------------------A trap é normal aquela com meia laje e com ferro em baixo a macro bate para frente na diagonal só tem um detalhe a home na trap tem que ser salva olhando para o south(sul) segue as prints:
----------------------------------------------------------------------------------------------------------------------------------------------
Segue as prints da trep de baus :
------------------------------------------------------------------------------------------------------------------------------------------------
Segue a macro *.*
$${
if(sword1);
log("&4[Macro] &6Matar mobs &4off.");
unset(sword1);
stop();
else;
log("&4[Macro] &6Matar mobs &2on.");
set(sword1);
&dir = %DIRECTION%;
#bau=1;
set(nf);
ifmatches(%&dir%,N);&dir=NORTH;endif;
ifmatches(%&dir%,S);&dir=SOUTH;endif;
ifmatches(%&dir%,E);&dir=EAST;endif;
ifmatches(%&dir%,W);&dir=WEST;endif;
do;
pick(276);
if(%DURABILITY%<100);
look(0,90);
log("&4[Macro] &6 Durabilidade baixa, reparando...");
wait(500ms);
key(use);
wait(500ms);
key(use);
}$$/pvp off$${
log("&4[Macro] &6 Espada reparada!");
endif;
do(200);
look(%&dir%);
look(,-30);
wait(200ms);
key(attack);
loop;
if(nf);
wait(1);
gui(inventory);
wait(1);
LOOK(+180,);
FOR(#u,9,44);
GETSLOTITEM(%#u%,#idu,#stacku);
IF(%#idu%=283);
SLOTCLICK(%#u%);
SLOTCLICK(-999);
ENDIF;
NEXT;
getslotitem(35,#id,#stack);
if(%#stack%=0);
gui();
else;
// IR PARA OS BAUS
}$$/home baumobs$${
wait(3);
do;
until((%XPOS%!=%#nposx1%)|(%ZPOS%!=%#nposx2%));wait(3);
keydown(jump);wait(100ms);keyup(jump);wait(1);
&dir=%DIRECTION%;
ifmatches(%&dir%,N);&dir=NORTH;endif;
ifmatches(%&dir%,S);&dir=SOUTH;endif;
ifmatches(%&dir%,E);&dir=EAST;endif;
ifmatches(%&dir%,W);&dir=WEST;endif;
// OLHANDO PARA OS BAUS
do;
look(%&dir%);
if(%#bau%=1);look(-50,-24);endif;
if(%#bau%=2);look(-39,-28);endif;
if(%#bau%=3);look(-23,-32);endif;
if(%#bau%=4);look(+1,-34);endif;
if(%#bau%=5);look(+23,-32);endif;
if(%#bau%=6);look(+39,-28);endif;
if(%#bau%=7);look(+50,-24);endif;
if(%#bau%=8);look(+61,-23);endif;
if(%#bau%=9);look(+74,-24);endif;
if(%#bau%=10);look(+91,-26);endif;
if(%#bau%=11);look(+104,-25);endif;
if(%#bau%=12);look(+120,-23);endif;
if(%#bau%=13);look(+130,-24);endif;
if(%#bau%=14);look(+141,-28);endif;
if(%#bau%=15);look(+158,-32);endif;
if(%#bau%=16);look(-179,-34);endif;
if(%#bau%=17);look(-159,-32);endif;
if(%#bau%=18);look(-143,-27);endif;
if(%#bau%=19);look(-131,-24);endif;
if(%#bau%=20);look(-120,-23);endif;
if(%#bau%=21);look(-106,-24);endif;
if(%#bau%=22);look(-89,-26);endif;
if(%#bau%=23);look(-75,-25);endif;
if(%#bau%=24);look(-61,-23);endif;
if(%#bau%=25);look(-50,-10);endif;
if(%#bau%=26);look(-39,-12);endif;
if(%#bau%=27);look(-23,-14);endif;
if(%#bau%=28);look(+1,-16);endif;
if(%#bau%=29);look(+23,-14);endif;
if(%#bau%=30);look(+39,-12);endif;
if(%#bau%=31);look(+50,-10);endif;
if(%#bau%=32);look(+61,-10);endif;
if(%#bau%=33);look(+74,-11);endif;
if(%#bau%=34);look(+91,-11);endif;
if(%#bau%=35);look(+104,-11);endif;
if(%#bau%=36);look(+120,-10);endif;
if(%#bau%=37);look(+130,-10);endif;
if(%#bau%=38);look(+141,-12);endif;
if(%#bau%=39);look(+158,-14);endif;
if(%#bau%=40);look(-179,-16);endif;
if(%#bau%=41);look(-159,-14);endif;
if(%#bau%=42);look(-143,-12);endif;
if(%#bau%=43);look(-131,-10);endif;
if(%#bau%=44);look(-120,-10);endif;
if(%#bau%=45);look(-106,-11);endif;
if(%#bau%=46);look(-89,-11);endif;
if(%#bau%=47);look(-75,-11);endif;
if(%#bau%=48);look(-61,-10);endif;
if(%#bau%=49);look(-50,+4);endif;
if(%#bau%=50);look(-39,+4);endif;
if(%#bau%=51);look(-23,+4);endif;
if(%#bau%=52);look(+23,+4);endif;
if(%#bau%=53);look(+39,+4);endif;
if(%#bau%=54);look(+50,+4);endif;
if(%#bau%=55);look(+61,+4);endif;
if(%#bau%=56);look(+74,+4);endif;
if(%#bau%=57);look(+91,+4);endif;
if(%#bau%=58);look(+104,+4);endif;
if(%#bau%=59);look(+120,+4);endif;
if(%#bau%=60);look(+130,+4);endif;
if(%#bau%=61);look(+141,+4);endif;
if(%#bau%=62);look(+158,+4);endif;
if(%#bau%=63);look(-179,+4);endif;
if(%#bau%=64);look(-159,+4);endif;
if(%#bau%=65);look(-143,+4);endif;
if(%#bau%=66);look(-131,+4);endif;
if(%#bau%=67);look(-120,+4);endif;
if(%#bau%=68);look(-106,+4);endif;
if(%#bau%=69);look(-89,+4);endif;
if(%#bau%=70);look(-75,+4);endif;
if(%#bau%=71);look(-61,+4);endif;
if(%#bau%=72);look(-50,+16);endif;
if(%#bau%=73);look(-39,+20);endif;
if(%#bau%=74);look(-23,+22);endif;
if(%#bau%=75);look(+23,+22);endif;
if(%#bau%=76);look(+39,+20);endif;
if(%#bau%=77);look(+50,+16);endif;
if(%#bau%=78);look(+61,+16);endif;
if(%#bau%=79);look(+74,+18);endif;
if(%#bau%=80);look(+91,+18);endif;
if(%#bau%=81);look(+104,+18);endif;
if(%#bau%=82);look(+120,+16);endif;
if(%#bau%=83);look(+130,+16);endif;
if(%#bau%=84);look(+141,+20);endif;
if(%#bau%=85);look(+158,+22);endif;
if(%#bau%=86);look(-179,+24);endif;
if(%#bau%=87);look(-159,+22);endif;
if(%#bau%=88);look(-143,+20);endif;
if(%#bau%=89);look(-131,+16);endif;
if(%#bau%=90);look(-120,+17);endif;
if(%#bau%=91);look(-106,+18);endif;
if(%#bau%=92);look(-89,+19);endif;
if(%#bau%=93);look(-75,+18);endif;
if(%#bau%=94);look(-61,+17);endif;
// DEPOSITANDO AS COISAS NOS BAUS
wait(3);
key(use);
wait(1);
for(#i,54,87);
slotclick(%#i%,l,true);
wait(30ms);
next;
wait(500ms);
getslotitem(53,#id,#stack);
wait(500ms);
if(%#stack%!=0);
inc(#bau);
endif;
if(%#bau%=94);
unset(nf);
log("&4[Macro] &6Baús cheios! Apenas irá matarmobs agora.");
gui();
else;
gui();
endif;
until(%#stack%=0);
// VOLTANDO PARA A HOME MATARMOBS
}$$/home matarmobs$${
endif;endif;
loop;
endif;
}$$
----------------------------------------------------------------------------------------------------------------------------------------------
Bom up =p.
--------------------------------------------------------------------------------------------------------------------------------------------------A trap é normal aquela com meia laje e com ferro em baixo a macro bate para frente na diagonal só tem um detalhe a home na trap tem que ser salva olhando para o south(sul) segue as prints:


----------------------------------------------------------------------------------------------------------------------------------------------
Segue as prints da trep de baus :


------------------------------------------------------------------------------------------------------------------------------------------------
Segue a macro *.*
$${
if(sword1);
log("&4[Macro] &6Matar mobs &4off.");
unset(sword1);
stop();
else;
log("&4[Macro] &6Matar mobs &2on.");
set(sword1);
&dir = %DIRECTION%;
#bau=1;
set(nf);
ifmatches(%&dir%,N);&dir=NORTH;endif;
ifmatches(%&dir%,S);&dir=SOUTH;endif;
ifmatches(%&dir%,E);&dir=EAST;endif;
ifmatches(%&dir%,W);&dir=WEST;endif;
do;
pick(276);
if(%DURABILITY%<100);
look(0,90);
log("&4[Macro] &6 Durabilidade baixa, reparando...");
wait(500ms);
key(use);
wait(500ms);
key(use);
}$$/pvp off$${
log("&4[Macro] &6 Espada reparada!");
endif;
do(200);
look(%&dir%);
look(,-30);
wait(200ms);
key(attack);
loop;
if(nf);
wait(1);
gui(inventory);
wait(1);
LOOK(+180,);
FOR(#u,9,44);
GETSLOTITEM(%#u%,#idu,#stacku);
IF(%#idu%=283);
SLOTCLICK(%#u%);
SLOTCLICK(-999);
ENDIF;
NEXT;
getslotitem(35,#id,#stack);
if(%#stack%=0);
gui();
else;
// IR PARA OS BAUS
}$$/home baumobs$${
wait(3);
do;
until((%XPOS%!=%#nposx1%)|(%ZPOS%!=%#nposx2%));wait(3);
keydown(jump);wait(100ms);keyup(jump);wait(1);
&dir=%DIRECTION%;
ifmatches(%&dir%,N);&dir=NORTH;endif;
ifmatches(%&dir%,S);&dir=SOUTH;endif;
ifmatches(%&dir%,E);&dir=EAST;endif;
ifmatches(%&dir%,W);&dir=WEST;endif;
// OLHANDO PARA OS BAUS
do;
look(%&dir%);
if(%#bau%=1);look(-50,-24);endif;
if(%#bau%=2);look(-39,-28);endif;
if(%#bau%=3);look(-23,-32);endif;
if(%#bau%=4);look(+1,-34);endif;
if(%#bau%=5);look(+23,-32);endif;
if(%#bau%=6);look(+39,-28);endif;
if(%#bau%=7);look(+50,-24);endif;
if(%#bau%=8);look(+61,-23);endif;
if(%#bau%=9);look(+74,-24);endif;
if(%#bau%=10);look(+91,-26);endif;
if(%#bau%=11);look(+104,-25);endif;
if(%#bau%=12);look(+120,-23);endif;
if(%#bau%=13);look(+130,-24);endif;
if(%#bau%=14);look(+141,-28);endif;
if(%#bau%=15);look(+158,-32);endif;
if(%#bau%=16);look(-179,-34);endif;
if(%#bau%=17);look(-159,-32);endif;
if(%#bau%=18);look(-143,-27);endif;
if(%#bau%=19);look(-131,-24);endif;
if(%#bau%=20);look(-120,-23);endif;
if(%#bau%=21);look(-106,-24);endif;
if(%#bau%=22);look(-89,-26);endif;
if(%#bau%=23);look(-75,-25);endif;
if(%#bau%=24);look(-61,-23);endif;
if(%#bau%=25);look(-50,-10);endif;
if(%#bau%=26);look(-39,-12);endif;
if(%#bau%=27);look(-23,-14);endif;
if(%#bau%=28);look(+1,-16);endif;
if(%#bau%=29);look(+23,-14);endif;
if(%#bau%=30);look(+39,-12);endif;
if(%#bau%=31);look(+50,-10);endif;
if(%#bau%=32);look(+61,-10);endif;
if(%#bau%=33);look(+74,-11);endif;
if(%#bau%=34);look(+91,-11);endif;
if(%#bau%=35);look(+104,-11);endif;
if(%#bau%=36);look(+120,-10);endif;
if(%#bau%=37);look(+130,-10);endif;
if(%#bau%=38);look(+141,-12);endif;
if(%#bau%=39);look(+158,-14);endif;
if(%#bau%=40);look(-179,-16);endif;
if(%#bau%=41);look(-159,-14);endif;
if(%#bau%=42);look(-143,-12);endif;
if(%#bau%=43);look(-131,-10);endif;
if(%#bau%=44);look(-120,-10);endif;
if(%#bau%=45);look(-106,-11);endif;
if(%#bau%=46);look(-89,-11);endif;
if(%#bau%=47);look(-75,-11);endif;
if(%#bau%=48);look(-61,-10);endif;
if(%#bau%=49);look(-50,+4);endif;
if(%#bau%=50);look(-39,+4);endif;
if(%#bau%=51);look(-23,+4);endif;
if(%#bau%=52);look(+23,+4);endif;
if(%#bau%=53);look(+39,+4);endif;
if(%#bau%=54);look(+50,+4);endif;
if(%#bau%=55);look(+61,+4);endif;
if(%#bau%=56);look(+74,+4);endif;
if(%#bau%=57);look(+91,+4);endif;
if(%#bau%=58);look(+104,+4);endif;
if(%#bau%=59);look(+120,+4);endif;
if(%#bau%=60);look(+130,+4);endif;
if(%#bau%=61);look(+141,+4);endif;
if(%#bau%=62);look(+158,+4);endif;
if(%#bau%=63);look(-179,+4);endif;
if(%#bau%=64);look(-159,+4);endif;
if(%#bau%=65);look(-143,+4);endif;
if(%#bau%=66);look(-131,+4);endif;
if(%#bau%=67);look(-120,+4);endif;
if(%#bau%=68);look(-106,+4);endif;
if(%#bau%=69);look(-89,+4);endif;
if(%#bau%=70);look(-75,+4);endif;
if(%#bau%=71);look(-61,+4);endif;
if(%#bau%=72);look(-50,+16);endif;
if(%#bau%=73);look(-39,+20);endif;
if(%#bau%=74);look(-23,+22);endif;
if(%#bau%=75);look(+23,+22);endif;
if(%#bau%=76);look(+39,+20);endif;
if(%#bau%=77);look(+50,+16);endif;
if(%#bau%=78);look(+61,+16);endif;
if(%#bau%=79);look(+74,+18);endif;
if(%#bau%=80);look(+91,+18);endif;
if(%#bau%=81);look(+104,+18);endif;
if(%#bau%=82);look(+120,+16);endif;
if(%#bau%=83);look(+130,+16);endif;
if(%#bau%=84);look(+141,+20);endif;
if(%#bau%=85);look(+158,+22);endif;
if(%#bau%=86);look(-179,+24);endif;
if(%#bau%=87);look(-159,+22);endif;
if(%#bau%=88);look(-143,+20);endif;
if(%#bau%=89);look(-131,+16);endif;
if(%#bau%=90);look(-120,+17);endif;
if(%#bau%=91);look(-106,+18);endif;
if(%#bau%=92);look(-89,+19);endif;
if(%#bau%=93);look(-75,+18);endif;
if(%#bau%=94);look(-61,+17);endif;
// DEPOSITANDO AS COISAS NOS BAUS
wait(3);
key(use);
wait(1);
for(#i,54,87);
slotclick(%#i%,l,true);
wait(30ms);
next;
wait(500ms);
getslotitem(53,#id,#stack);
wait(500ms);
if(%#stack%!=0);
inc(#bau);
endif;
if(%#bau%=94);
unset(nf);
log("&4[Macro] &6Baús cheios! Apenas irá matarmobs agora.");
gui();
else;
gui();
endif;
until(%#stack%=0);
// VOLTANDO PARA A HOME MATARMOBS
}$$/home matarmobs$${
endif;endif;
loop;
endif;
}$$
----------------------------------------------------------------------------------------------------------------------------------------------
Bom up =p.